Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17606705136227889921 377 centipede the Conjurer (level 6, 0/38 (41) HPs) Began as a Demonspawn Hedge Wizard on Sept 9, 2025. Was an Initiate of Makhleb. Slain by a wight ... wielding a +0 trident (10 damage) ... in an ossuary. The game lasted 00:13:41 (5896 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 5896, Time: 00:13:42 HP: 0/38 (41) AC: 5 Str: 10 XL: 6 Next: 45% MP: 7/13 EV: 10 Int: 18 God: Makhleb [......] Gold: 182 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . t - +5 spear rCold + . . (no offhand) rNeg . . . j - +0 leather armour rPois . i - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated, wreathed by umbra, lightly drained A: big brain 1, demonic touch 2, foul shadow 1 a: Renounce Religion You were in an ossuary. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 182 gold pieces. Inventory: Hand Weapons a - a +0 dagger t - a +5 spear (weapon) Missiles n - 5 datura-tipped darts (quivered) Armour b - a +0 robe c - a +0 hat i - a +1 helmet (worn) j - a +0 leather armour (worn) Magical Staves h - a staff of conjuration Jewellery p - a ring of protection from cold (worn) Wands v - a wand of polymorph (5) z - a wand of iceblast (8) Scrolls f - a scroll of amnesia k - 4 scrolls of enchant armour q - a scroll of poison s - a scroll of blinking {unknown} u - 3 scrolls of identify w - a scroll of fear {unknown} y - a scroll of teleportation {unknown} Potions d - a potion of magic e - a potion of moonshine {unknown} g - 2 potions of haste l - a potion of heal wounds m - a potion of attraction {unknown} o - a potion of cancellation {unknown} r - a potion of curing {unknown} x - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging * Level 2.0 Stealth * Level 4.8 Spellcasting * Level 5.2 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy * Level 1.1 Translocations * Level 0.3 Air Magic * Level 0.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Blink Tloc 16% N/A 19% 2 c - Mephitic Cloud Conj/Alch/Air 11% N/A 24% 3 d - Grave Claw Necr 16% 2d8 19% 2 e - Mercury Arrow Conj/Alch 28% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 12% 1 Call Imp Summ 16% N/A 19% 2 Lesser Beckoning Tloc 16% N/A 19% 2 Maxwell's Portable Pile Tloc 8% (3-9)d3 34% 3 Teleport Other Tloc 8% N/A 34% 3 Call Canine Familiar Summ 8% N/A 36% 3 Launch Clockwork Bee Frge 4% N/A 50% 3 Eringya's Surprising Cr Summ 8% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Your touch may inflict irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged, chance to weaken: 100%) You miscast Mercury Arrow. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you from afar with a +0 trident. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is heavily damaged. The wight hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight. The wight is severely damaged. The wight barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 trident and wearing a +0 robe (severely damaged, 100% to hit) The magic dart hits the wight. The wight is almost destroyed. The wight closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 trident and wearing a +0 robe (almost destroyed, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The wight hits you from afar with a +0 trident! You die... ###### # #♣....#####.... #...............# #..#♣#.###.#♣#..# #..♣z♣.♣z♣.♣ ♣..# #.@'♣#.###.#♣'..# ##.............# #......%......# #.#♣#.....#♣#.# #.#Z#.....#z#.# #.#♣#.....#♣#.# #.............# #.............# #..'♣#.###.#♣+..# You could see a wight. Vanquished Creatures A scorpion (D:4) 2 wights (Ossuary) A burial acolyte (Ossuary) A bombardier beetle (D:3) A sleepcap (D:4) 3 adders A white imp (D:5) 2 dart slugs (D:1) 2 adder skeletons (Ossuary) 5 orcs 7 endoplasms 6 hobgoblins 3 jackals (D:3) 3 quokkas 11 ball pythons 3 ball python skeletons (Ossuary) 9 bats 3 frilled lizards 4 giant cockroaches 7 goblins A hobgoblin skeleton (Ossuary) 8 kobolds 2 kobold skeletons (Ossuary) 2 rats (D:1) 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 380 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 380 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/6 1240 | D:1 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 1240 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/8 2773 | D:3 | Found a hazy altar of Hepliaklqana. 2777 | D:3 | Found an ornate altar of the Wu Jian Council. 2778 | D:3 | Found an iron altar of Okawaru. 2778 | D:3 | Found a shadowy altar of Dithmenos. 2779 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2780 | D:3 | Found a blossoming altar of Fedhas. 2857 | D:3 | Reached skill level 3 in Conjurations 2857 | D:3 | Reached XP level 4. HP: 22/30 MP: 0/10 3715 | D:3 | Found a faded altar of an unknown god. 4031 | D:4 | Found a staircase to the Ecumenical Temple. 4101 | Temple | Entered the Ecumenical Temple 4120 | Temple | Became a worshipper of Makhleb the Destroyer 4219 | D:4 | Reached skill level 4 in Conjurations 4219 | D:4 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 4219 | D:4 | Reached XP level 5. HP: 21/35 MP: 0/11 4222 | D:4 | Learned a level 2 spell: Blink 4226 | D:4 | Learned a level 3 spell: Mephitic Cloud 4229 | D:4 | Learned a level 2 spell: Grave Claw 4481 | D:4 | Learned a level 2 spell: Mercury Arrow 5196 | D:5 | Entered Level 5 of the Dungeon 5278 | D:5 | Found a sand-covered staircase. 5292 | Ossuary | Entered an ossuary 5481 | Ossuary | Reached skill level 5 in Conjurations 5481 | Ossuary | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 5481 | Ossuary | Reached XP level 6. HP: 23/40 MP: 1/12 5668 | Ossuary | Reached skill level 1 in Translocations 5896 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, minitemple, hellmonk_ecumenical_altar_heavens_door, minmay_door_square D:4: layout_basic, temple_fountains D:5: layout_layer_cave, mainiacjoe_ossuary_entry_dusty_tomb Temple: hellmonk_temple_forest_ring Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 | 4.8 Conjurations | 3 4 5 | 5.2 Translocations | 1 | 1.1 Stealth | 2 | 2.0 Dodging | | 1.7 Summonings | | 1.0 Necromancy | | 1.1 Air Magic | | 0.3 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 41 | 8 || 49 Touch | 2 | 2 || 4 Spear | | 11 || 11 Throw: Dart | 2 | || 2 Cast: Magic Dart | 128 | 135 || 263 Blink | | 4 || 4 Mercury Arrow | | 4 || 4 Grave Claw | | 1 || 1 Use: Scroll | | 7 || 7 Potion | | 3 || 3 Stab: Sleeping | | 2 || 2 Armour: Robe | 33 | || 33 Leather armour | 31 | 54 || 85 Dodge: Dodged | 47 | 36 || 83