Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10596825811155000597 79 centipede the Conjurer (level 4, -5/45 HPs) Began as a Demonspawn Hedge Wizard on Oct 24, 2025. Slain by a gnoll bouda ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1914 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1914, Time: 00:02:50 Health: -5/45 AC: 22 Str: 10 XL: 4 Next: 17% Magic: 6/8 EV: 2 Int: 17 God: Gold: 70 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . n - +4 dagger rCold . . . (no offhand) rNeg . . . m - melded +0 leather armour rPois + c - melded +0 hat rElec . q - melded +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: tree-form, weakened A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, powered by pain 2 a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger n - a +4 dagger (weapon) Armour b - a +0 robe c - a +0 hat (melded) i - a +1 ring mail of cold resistance m - a +0 leather armour (melded) q - a +0 cloak (melded) Scrolls k - a scroll of brand weapon {unknown} p - a scroll of identify {unknown} r - a scroll of fear {unknown} s - 2 scrolls of amnesia {unknown} t - a scroll of immolation {unknown} Potions d - a potion of magic e - a potion of resistance {unknown} f - a potion of mutation {unknown} g - a potion of heal wounds {unknown} h - a potion of curing {unknown} j - a potion of lignification l - a potion of cancellation {unknown} o - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 4.5 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 17% 2 Grave Claw Necr 12% 2d7 17% 2 Blink Tloc 10% N/A 19% 2 Scorch Fire 4% 2d5 26% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You sometimes gain power by taking damage. Message History The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda completely misses you. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. It was a potion of lignification. You turn into a tree. Your +0 leather armour, +0 hat and +0 cloak meld into your body. Your roots penetrate the ground. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you but does no damage. You hit the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda barely misses you. You barely miss the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda hits you but does no damage. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you but does no damage. You hit the gnoll bouda but do no damage. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda hits you but does no damage. You barely miss the gnoll bouda. The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip! You die... .....# #.##.# .....# #.##.# [....# #.##.# ###### #.##.# ## #######.##.# .##### #j......##.# .....# #.########.# ####.####.########.## #...##).....j♣.).# ###.###########..##### #.### #..........[# ####...# #.####..###.# #......# #.........#.# #......# #..######.#.# #......## #.#######.#.# #.......###.#.....†.#.# #..)†...†.#.#.##......# You could see a gnoll bouda. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) 2 ribbon worms (D:2) 5 endoplasms 3 giant cockroaches 4 hobgoblins 2 quokkas (D:1) 5 ball pythons 3 bats A goblin (D:1) 6 kobolds 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 443 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 443 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/6 615 | D:1 | Found a faded altar of an unknown god. 683 | D:1 | Reached skill level 3 in Conjurations 1231 | D:2 | Gained mutation: You sometimes gain power by taking damage. | [demonic ancestry] 1231 | D:2 | Reached XP level 3. HP: 17/24 MP: 7/7 1373 | D:2 | Found Roron's Armour Emporium. 1732 | D:2 | Reached skill level 4 in Conjurations 1858 | D:2 | Reached XP level 4. HP: 27/30 MP: 0/8 1912 | D:2 | HP: 1/45 [gnoll bouda/+0 whip (4)] 1914 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, ebering_ecumenical_altar_hall D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 25 | 18 || 43 Cast: Magic Dart | 90 | 5 || 95 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 9 | 6 || 15 Robe | 2 | || 2 Skin | | 7 || 7 Dodge: Dodged | 17 | 10 || 27