Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12597576919847943101 10 centipede the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Nov 16, 2025. Got out of the dungeon alive. The game lasted 00:00:40 (310 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 310, Time: 00:00:40 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 10% Magic: 6/6 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . f - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of magic g - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.8 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is a staircase leading out of the dungeon here. You have escaped! #..#≈≈≈#..# ####.#### #..#≈≈≈#..# #......# #..#≈S≈#..#......##.## #..#####..####...##... #....÷....# .......... #...⌠.⌠...#.####.##### #.ß.....ß.# ........ #.........# ##..####. #....@....# #. #.........# ## #.ß.....ß.# # #.........# # #...⌠.⌠...# .... #.........# ###. ########### ... ###. ... You could see an electric eel. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Noticed an electric eel 262 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 262 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/6 310 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, angelslayer_ecumenical_altar_muddy Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 20 Armour: Robe || 4 Dodge: Dodged || 2