Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5297006584547256995 662 centipede the Conjurer (level 7, -5/40 (46) HPs) Began as a Demonspawn Hedge Wizard on Jan 4, 2026. Slain by a hell rat (17 damage) ... on level 5 of the Dungeon. The game lasted 00:11:38 (5238 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 5238, Time: 00:11:38 HP: -5/40 (46) AC: 4 Str: 11 XL: 7 Next: 30% MP: 0/14 EV: 10 Int: 16 God: Gold: 232 SH: 0 Dex: 12 Spells: 6/16 levels left rFire . . . A - +2 dagger (elec) rCold . . . (no offhand) rNeg . . . x - +0 leather armour "Miotwiuluo" {+Inv Slay+2} rPois . c - +0 hat rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: very slightly contaminated, drained A: horns 1, powered by death 1, spiny 1 a: Evoke Invisibility You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 232 gold pieces. Inventory: Hand Weapons a - a +0 dagger z - a +3 dagger A - a +2 dagger of electrocution (weapon) Armour b - a +0 robe c - a +0 hat (worn) h - a +0 cloak (worn) p - a +2 ring mail of willpower x - the +0 leather armour "Miotwiuluo" (worn) {+Inv Slay+2} (You found it on level 4 of the Dungeon) +Inv: It lets you turn invisible. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). y - an orb of energy E - a +2 helmet Jewellery l - an amulet of guardian spirit Wands j - a wand of flame (24) q - a wand of roots (11) Scrolls k - a scroll of poison m - a scroll of revelation o - 2 scrolls of enchant weapon s - a scroll of vulnerability v - a scroll of enchant armour {unknown} w - a scroll of teleportation {unknown} B - a scroll of identify C - a scroll of amnesia {unknown} D - 2 scrolls of fear {unknown} Potions d - a potion of magic e - a potion of berserk rage {unknown} f - 3 potions of brilliance g - 2 potions of curing i - a potion of might n - 3 potions of heal wounds r - 2 potions of mutation t - a potion of enlightenment {unknown} u - a potion of haste {unknown} F - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging * Level 2.4 Stealth * Level 5.0 Spellcasting - Level 6.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy * Level 1.6 Translocations * Level 1.3 Air Magic * Level 1.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 18% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 19% 3 d - Fulminant Prism Conj/Alch 7% 3d6 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Summon Small Mammal Summ 28% N/A 13% 1 Grave Claw Necr 14% 2d8 19% 2 Sublimation of Blood Necr 7% N/A 19% 2 Call Imp Summ 14% N/A 21% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 30% 3 Call Canine Familiar Summ 7% N/A 36% 3 Eringya's Surprising Cr Summ 7% N/A 78% 4 Curse of Agony Necr 7% N/A 98% 5 Magnavolt Erth/Air 3% 4d9 100% 7 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. You are partially covered in sharp spines. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (moderately wounded, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is moderately wounded. The hell rat bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (moderately wounded, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is moderately wounded. The hell rat bites you. You feel drained. You hit the hell rat. The hell rat is heavily wounded. The hell rat is struck by your spines. The hell rat bites you! You feel drained. You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (almost dead, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is almost dead. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. The hell rat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the hell rat. The hell rat is almost dead. The hell rat bites you! You die... ### ##@# #.#r# ##.##.# ##.## #.# ##.## .# ### ## #.## . #<###♣ #. ##.# ##†#..♣####. #.## #.#.###>... ##.# ##.#.....### You could see a hell rat. Vanquished Creatures A phantom (D:5) A kobold brigand (D:5) Jessica (D:2) An iguana (D:5) Natasha (thrice) (D:2) 2 orc wizards (D:5) A hell rat (Sewer) 7 adders 19 river rats A dart slug (D:2) 3 orcs (D:5) 2 ribbon worms (D:3) 8 endoplasms 13 hobgoblins 3 jackals (D:4) 4 quokkas 9 ball pythons 10 bats 2 frilled lizards (D:3) 3 giant cockroaches 3 goblins 19 kobolds 9 rats 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 451 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 451 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 539 | D:1 | Reached skill level 3 in Conjurations 1275 | D:2 | Noticed Natasha 1284 | D:2 | Killed Natasha 1285 | D:2 | Reached skill level 4 in Conjurations 1285 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/7 1398 | D:2 | Noticed Jessica 1403 | D:2 | Killed Jessica 1404 | D:2 | Reached XP level 4. HP: 7/30 MP: 2/8 1473 | D:2 | Noticed Natasha 1481 | D:2 | Killed Natasha 1640 | D:2 | Noticed Natasha 1651 | D:2 | Killed Natasha 1652 | D:2 | Reached skill level 5 in Conjurations 2146 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/9 2465 | D:3 | Learned a level 2 spell: Blink 2469 | D:3 | Learned a level 3 spell: Mephitic Cloud 2775 | D:3 | Found a glowing drain. 2784 | Sewer | Entered a sewer 3024 | Sewer | Reached skill level 6 in Conjurations 3024 | Sewer | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 3024 | Sewer | Reached XP level 6. HP: 9/41 MP: 4/11 3408 | D:3 | Learned a level 4 spell: Fulminant Prism 3428 | D:4 | Identified the +0 leather armour "Miotwiuluo" {+Inv Slay+2} 3514 | D:4 | Reached skill level 1 in Translocations 4227 | D:4 | Found an ornate altar of the Wu Jian Council. 4292 | D:5 | Entered Level 5 of the Dungeon 4685 | D:5 | Reached skill level 1 in Air Magic 4685 | D:5 | Reached skill level 1 in Alchemy 4689 | D:5 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 4689 | D:5 | Reached XP level 7. HP: 46/46 MP: 2/13 5232 | D:5 | Reached skill level 5 in Spellcasting 5238 | D:5 | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_rooms, serial_bayou_ford_a, roderic_serpentine_path D:2: layout_loops_cross, uniq_natasha, uniq_jessica D:3: layout_rooms, lightli_sewer_entry_pipes, minmay_misc_feat_pillars D:4: layout_cave_pools, lemuel_tele_altar D:5: kennysheep_kobold_camp, layout_basic, minmay_temple_entry_wispy, wander_guarded_unrand_ratskin Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.0 Translocations | 1 | 1.6 Stealth | 2 | 2.4 Spellcasting | 4 5 | 5.0 Air Magic | 1 | 1.3 Alchemy | 1 | 1.2 Dodging | | 1.7 Summonings | | 1.0 Necromancy | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 45 | 43 | 8 || 96 Headbutt | | | 4 || 4 Cast: Magic Dart | 69 | 174 | 60 || 303 Mephitic Cloud | | 3 | || 3 Evoke: Wand | | 10 | || 10 Use: Scroll | | 9 | || 9 Stab: Paralysed | | 2 | || 2 Armour: Robe | 24 | 37 | || 61 Leather armour | | 17 | 18 || 35 Dodge: Dodged | 41 | 53 | 13 || 107