Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 9836789344292242360 157 centipede the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Hedge Wizard on Jan 10, 2026. Got out of the dungeon alive. The game lasted 00:04:11 (1689 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1689, Time: 00:04:12 Health: 35/35 AC: 6 Str: 10 XL: 5 Next: 15% Magic: 9/9 EV: 10 Int: 23 God: Gold: 136 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . h - +3 short sword rCold . . . (no offhand) rNeg . . . m - +3 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ n - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: antennae 1, demonic guardian 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +3 short sword (weapon) Armour b - a +0 robe c - a +0 hat (worn) m - a +3 leather armour (worn) p - the +2 helmet of the Jolly Portals {rPois rF+++ rC- Int+3} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Magical Staves q - the staff "Saedghuh" {*Corrode Fly rF+ Stlth+ Conj} (You found it on level 3 of the Dungeon) [staff of conjuration] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Jewellery g - an amulet of magic regeneration (worn) n - a +6 ring of intelligence (worn) Wands l - a wand of digging (4) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of fear {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of teleportation {unknown} o - 5 scrolls of identify {unknown} r - a scroll of vulnerability {unknown} Potions d - 2 potions of magic i - a potion of might {unknown} Skills: - Level 1.7 Dodging * Level 2.9 Stealth - Level 3.0 Spellcasting * Level 4.8 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Blink Tloc 14% N/A 17% 2 c - Mephitic Cloud Conj/Alch/Air 10% N/A 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 16% 2 Grave Claw Necr 16% 2d8 16% 2 Frozen Ramparts Ice 6% 1d1 43% 3 Ozocubu's Armour Ice 3% N/A 43% 3 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A weak demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Malevolent energies surge around you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. Malevolent energies surge around you. The adder bites you but does no damage. An adder is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder! You kill the adder! Malevolent energies surge around you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here an adder corpse. Key pressed, stopping explore. A ribbon worm comes into view. What level of the Dungeon? (default 3, ? - help) You see here a quokka skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a white marble altar of Elyvilon here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #..........# #..........# #######..### ##..# #### ##.# ##≈≈≈♣###.# #≈≈≈♣..##.# ####♣♣♣..###.# #######..'......@#.# .....##.##♣♣♣..###.# .....##.##≈≈≈♣.>##.# .....##.###≈≈≈♣###.# .....+...#########.# .....###.#...#.....# .....# #.#...#.##..# ##.#.# #.....#....########## ...#.###..........#........# There were no monsters in sight! Vanquished Creatures A scorpion (D:2) 6 adders An endoplasm (D:3) 4 hobgoblins 3 jackals (D:2) 3 orcs (D:3) 3 quokkas 4 ball pythons (D:1) 4 bats 4 frilled lizards 7 goblins 12 kobolds 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 391 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 391 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 631 | D:2 | Noticed a scorpion 643 | D:1 | Reached skill level 3 in Conjurations 740 | D:2 | You fall into a shaft and drop 1 floor! 813 | D:2 | Discovered your monstrous ancestry. 813 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 813 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 898 | D:2 | Learned a level 2 spell: Blink 902 | D:2 | Learned a level 3 spell: Mephitic Cloud 919 | D:2 | Reached skill level 4 in Conjurations 1049 | D:2 | Killed a scorpion 1050 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1050 | D:2 | Reached XP level 4. HP: 12/30 MP: 1/8 1363 | D:3 | Identified the +2 helmet of the Jolly Portals {rPois rF+++ | rC- Int+3} 1392 | D:3 | Identified the staff "Saedghuh" {*Corrode Fly rF+ Stlth+ | Conj} 1398 | D:3 | Identified the +0 robe "Yrriejuh" {Int+3} 1433 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1558 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/9 1689 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_rooms, basic_altar, minmay_tiny_reverse_x D:3: corexii_shack_village, layout_basic, nemelex_spade_bored_becter Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 4 | 4.8 Stealth | 2 | 2.9 Dodging | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 13 | 3 || 16 Cast: Magic Dart | 89 | 32 || 121 Stab: Paralysed | 7 | 3 || 10 Armour: Robe | 10 | || 10 Leather armour | 2 | 1 || 3 Dodge: Dodged | 13 | 1 || 14