Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5457407433001396010 10238 centipede the Thaumaturge (level 11, -2/75 HPs) Began as a Demonspawn Hedge Wizard on Jan 30, 2026. Was a Believer of Makhleb. Slain by a two-headed ogre ... wielding a +0 giant spiked club (18 damage) ... on level 10 of the Dungeon. The game lasted 00:46:22 (15220 turns). centipede the Thaumaturge (DsHW) Turns: 15220, Time: 00:46:23 Health: -2/75 AC: 27 Str: 10 XL: 11 Next: 33% Magic: 12/25 EV: 15 Int: 18 God: Makhleb [**....] Gold: 238 SH: 4 Dex: 19 Spells: 21/30 levels left rFire . . . I - +1 falchion (elec) rCold . . . (no offhand) rNeg . . . G - +0 steam dragon scales rPois . Q - +2 helmet of the Gravedigger {rCorr Dex+5} rElec . k - +0 cloak rCorr + y - +1 pair of gloves SInv . h - +2 pair of boots Will ..... (no amulet) Stlth ++++ B - +4 ring of protection HPRegen 0.32/turn H - +4 ring of protection MPRegen 0.19/turn %: no passive effects @: about to teleport, weak-willed, slowed, wreathed by umbra, very slow A: repulsion field 2, icemail 1, condensation shield, foul shadow 1 a: Renounce Religion, Unleash Destruction You were on level 10 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You visited the chambers of the Necropolis 1 time. You collected 634 gold pieces. You spent 396 gold pieces at shops. Inventory: Hand Weapons s - a +0 dagger of freezing F - a +2 morningstar of electrocution I - a +1 falchion of electrocution (weapon) J - a +2 dagger of protection K - a +1 rapier of freezing N - a +0 short sword of venom Armour c - the +2 leather armour of Quick Miracles {rF+ Str+2} (You found it on level 9 of the Dungeon) rF+: It protects you from fire. Str+2: It affects your strength (+2). h - a +2 pair of boots (worn) k - a +0 cloak (worn) y - a +1 pair of gloves (worn) G - +0 steam dragon scales (worn) O - a +2 helmet Q - the +2 helmet of the Gravedigger (worn) {rCorr Dex+5} (You found it on level 7 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Magical Staves l - the staff of the Mouth {rC+ Will++ MP-7 Dex+2 Conj Ice} (You took it off a kobold demonologist on level 7 of the Dungeon) [staff of cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. P - a staff of fire Jewellery g - a ring of resist corrosion q - an amulet of faith B - a +4 ring of protection (worn) H - a +4 ring of protection (worn) R - a +6 ring of dexterity Wands T - a wand of digging (6) V - a wand of paralysis (5) Scrolls m - 4 scrolls of blinking o - a scroll of fear p - 3 scrolls of revelation x - 3 scrolls of poison z - a scroll of noise E - 2 scrolls of immolation L - 2 scrolls of enchant weapon S - a scroll of enchant armour Potions d - a potion of magic e - a potion of enlightenment f - a potion of brilliance j - 4 potions of mutation n - a potion of might v - a potion of attraction w - a potion of heal wounds {unknown} A - a potion of haste {unknown} D - 2 potions of lignification M - 2 potions of resistance {unknown} Miscellaneous t - a +1 condenser vane (inert) Skills: - Level 3.0 Fighting * Level 3.3 Armour * Level 3.3 Dodging - Level 3.0 Stealth * Level 10.4 Spellcasting * Level 10.3 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 3.0 Translocations - Level 3.0 Air Magic - Level 4.0 Earth Magic - Level 3.0 Alchemy - Level 3.0 Invocations * Level 1.2 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 40% N/A 3% 2 c - Mephitic Cloud Conj/Alch/Air 28% N/A 2% 3 d - Stone Arrow Conj/Erth 70% 3d11 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Hailstorm Conj/Ice 28% 3d8 2% 3 Passwall Erth 23% N/A 4% 3 Swiftness Air 20% N/A 7% 3 Freeze Ice 36% 1d5 8% 1 Call Imp Summ 24% N/A 8% 2 Grave Claw Necr 26% 2d8 8% 2 Rending Blade Conj/Frge 28% 2d(8+1*) 9% 4 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Frozen Ramparts Ice 18% 1d3 22% 3 Lehudib's Crystal Spear Conj/Erth 17% 10d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (0/5) D:9 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:2 : D:6 : Annotations: D:7 Skeleton Warrior with ArcBlade D:10 Psyche Innate Abilities, Weirdness & Mutations You are surrounded by a moderate repulsion field. (EV +3) A meltable icy envelope protects you from harm. (AC +4) A meltable shield of frost defends you. (SH +4) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Your +0 pair of gloves glows green for a moment. The wraith hits you but does no damage. x2 As you read the scroll labelled RIUTTOTAFYEPN, it crumbles to dust. It is a scroll of brand weapon. Your +2 morningstar of draining crackles with electricity. F - a +2 morningstar of electrocution You block the wraith's attack. As you read the scroll labelled GOEN JUSUXA ASS, it dissolves into smoke. It was a scroll of fog. The wraith barely misses you. The wraith closely misses you. As you read the scroll labelled CUOTOU JEHAEB, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * The two-headed ogre convulses! Flame seeps out of the two-headed ogre. It was a scroll of torment. The wraith completely misses you. As you read the scroll labelled HELEMU WEREATS, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The wraith hits you. * * * LOW HITPOINT WARNING * * * The wraith misses you. As you read the scroll labelled DOCINU RORE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (blue smoke, heavily wounded, inner flame, weak-willed, umbra) Items here: a +0 giant club; a +0 giant spiked club. The floor. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (blue smoke, heavily wounded, inner flame, weak-willed, umbra, chance to affect: 53%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the two-headed ogre. The two-headed ogre is heavily wounded. The stinking cloud engulfs you. The stinking cloud engulfs the wraith. The wraith is moderately damaged. The stinking cloud engulfs the wraith. The two-headed ogre hits you with a +0 giant spiked club!! You die... ..##.W.)..