Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13815988214452523116 67 centipede the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Hedge Wizard on Jan 31, 2026. Got out of the dungeon alive. The game lasted 00:02:28 (1327 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1327, Time: 00:02:28 Health: 30/30 AC: 4 Str: 10 XL: 4 Next: 0% Magic: 8/8 EV: 10 Int: 16 God: Gold: 91 SH: 0 Dex: 15 Spells: 8/9 levels left rFire + . . a - +0 dagger rCold . . . (no offhand) rNeg . . . f - +1 leather armour {rF+} rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: claws 1, thin skeletal structure 1, magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (worn) f - a +1 leather armour of fire resistance (worn) Scrolls h - a scroll of identify {unknown} i - a scroll of fog {unknown} j - a scroll of teleportation {unknown} Potions d - a potion of magic e - a potion of attraction {unknown} g - a potion of heal wounds {unknown} k - 3 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 4.3 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 16% 1 Grave Claw Necr 10% 2d7 24% 2 Blink Tloc 10% N/A 26% 2 Call Imp Summ 10% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 38% 3 Martyr's Knell Necr/Summ 5% N/A 86% 4 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You regenerate magic rapidly. Message History A frilled lizard is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Your magical contamination has completely faded away. Found an inkwell talisman. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. What level of the Dungeon? (default 1, ? - help) You're already here! There is a stone staircase leading down here. You climb downwards. Found 10 stones. Found a stone staircase leading down. There is a stone staircase leading up here. An endoplasm comes into view. There is a stone staircase leading up here. You see here an adder skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! ###### #.@>.# #....# #....# #....# #....## ####..# ##.# #.##### #.....# There were no monsters in sight! Vanquished Creatures 5 adders (D:2) A ribbon worm (D:2) 2 endoplasms 5 hobgoblins 2 jackals (D:2) A ball python (D:1) 2 bats 4 frilled lizards 2 goblins A kobold (D:2) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 222 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 222 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/6 641 | D:2 | Reached skill level 3 in Conjurations 699 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 699 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/7 835 | D:2 | Reached skill level 4 in Conjurations 1193 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1193 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1327 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms D:2: minmay_alternating_diamond, layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 58 | || 58 Cast: Magic Dart | 64 | || 64 Armour: Robe | 6 | || 6 Leather armour | 43 | || 43 Dodge: Dodged | 42 | || 42