Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1754424000423838379 1082 centipede the Conjurer (level 8, 0/52 HPs) Began as a Demonspawn Hedge Wizard on Feb 1, 2026. Was a Believer of Makhleb. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:09:49 (5933 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 5933, Time: 00:09:49 Health: 0/52 AC: 3 Str: 10 XL: 8 Next: 8% Magic: 11/17 EV: 11 Int: 16 God: Makhleb [**....] Gold: 210 SH: 0 Dex: 14 Spells: 13/19 levels left rFire . . . o - +2 flail (drain) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -11) A: horns 1, powered by death 3 a: Renounce Religion, Unleash Destruction You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 210 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - a +1 dagger of flaming o - a +2 flail of draining (weapon) q - a +1 short sword of protection Armour b - a +0 robe (worn) c - a +0 hat m - a +0 helmet w - a +0 pair of boots (worn) Jewellery x - a ring of poison resistance Wands n - a wand of roots (13) p - a wand of flame (27) Scrolls f - a scroll of amnesia {unknown} h - 2 scrolls of noise {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of identify {unknown} t - a scroll of fog {unknown} u - a scroll of immolation {unknown} Potions d - a potion of magic e - 7 potions of heal wounds {unknown} g - 4 potions of curing {unknown} k - 3 potions of haste {unknown} r - 2 potions of resistance {unknown} s - a potion of might {unknown} v - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 3.0 Stealth - Level 6.0 Spellcasting - Level 6.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy * Level 2.2 Translocations * Level 2.0 Air Magic * Level 2.2 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Blink Tloc 24% N/A 9% 2 c - Mephitic Cloud Conj/Alch/Air 15% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Call Imp Summ 16% N/A 14% 2 Maxwell's Portable Pile Tloc 12% (3-9)d3 16% 3 Magnavolt Erth/Air 4% 4d9 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a lot of health from kills. Message History Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. You headbutt the water moccasin, but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. x2 You closely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The water moccasin barely misses you. You miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is heavily wounded. You die... ..# #.### #.# #.#.. ##.## .... ####...## # #.. ........# ###.#..#######...##### .........<...........# #.......####..####.# #†...S@....# #.# ###.#####..# #.# . #.....[# ###..# #.# .. #....... .....# #.# ... ##.###### ##..####.###.... .. #........<..... ## ......#.#÷##..... ###....#†.# ..... ##....#.# .#### You could see a water moccasin. Vanquished Creatures Prince Ribbit (D:5) Sigmund (D:4) Edmund (D:4) A black bear (D:5) A kobold brigand (Sewer) A bullfrog (D:4) A bombardier beetle (D:5) 2 hounds A jelly (D:5) An iguana (D:4) Terence (D:3) Robin (D:2) 4 adders 6 river rats (Sewer) 2 shadow imps 2 dart slugs 2 ribbon worms 12 endoplasms 3 giant cockroaches (D:1) 9 hobgoblins 3 jackals (D:3) 4 quokkas 13 ball pythons 7 bats 2 frilled lizards 14 goblins 22 kobolds 19 rats 137 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 278 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 278 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 603 | D:1 | Found a faded altar of an unknown god. 1438 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1438 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1921 | D:2 | Noticed Robin 2015 | D:2 | Killed Robin 2166 | D:2 | Identified the +1 robe of the Moon {rElec rN+ Dex-2 Stlth+} 2492 | D:2 | Learned a level 2 spell: Blink 2496 | D:2 | Learned a level 3 spell: Mephitic Cloud 2724 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2919 | D:3 | Found a burning altar of Makhleb. 2965 | D:3 | Became a worshipper of Makhleb the Destroyer 3252 | D:3 | Noticed Terence 3281 | D:3 | Killed Terence 3505 | D:4 | Reached skill level 5 in Conjurations 3505 | D:4 | Reached XP level 5. HP: 30/35 MP: 5/9 3616 | D:4 | Reached * piety under Makhleb 3617 | D:4 | Found a glowing drain. 3626 | Sewer | Entered a sewer 3891 | Sewer | Reached ** piety under Makhleb 4052 | Sewer | Gained mutation: You regenerate a lot of health from kills. | [demonic ancestry] 4052 | Sewer | Reached XP level 6. HP: 14/41 MP: 5/11 5064 | D:4 | Noticed Edmund 5073 | D:4 | Killed Edmund 5074 | D:4 | Reached skill level 5 in Spellcasting 5074 | D:4 | Reached XP level 7. HP: 46/46 MP: 11/15 5252 | D:4 | Noticed Sigmund 5260 | D:4 | Killed Sigmund 5261 | D:4 | Reached skill level 1 in Translocations 5669 | D:5 | Entered Level 5 of the Dungeon 5680 | D:5 | Reached skill level 1 in Air Magic 5680 | D:5 | Reached skill level 1 in Alchemy 5701 | D:5 | Noticed Prince Ribbit 5842 | D:5 | Killed Prince Ribbit 5843 | D:5 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 5843 | D:5 | Reached XP level 8. HP: 32/52 MP: 13/17 5933 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, dreamdust_ecumenical_altar_grove, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_broadway_c, co_window_2corner, co_window_broadway_a, co_window_corner_cb, co_window_corner_b, co_window_paths_d, glass_columns_b, glass_columns_b, glass_columns_b, minmay_misc_feat_chi, chequers_serial_rivers_micro_b D:2: layout_loops_ring, st_stairs_7, uniq_robin D:3: layout_loops_cross, lightli_temple_of_fire, uniq_terence D:4: layout_basic, portal_sewer_entry_d, kennysheep_cross_room, uniq_edmund, uniq_sigmund D:5: layout_loops_ring, uniq_prince_ribbit1, uniq_duvessa, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 5 6 | 6.0 Spellcasting | 5 6 | 6.0 Translocations | 2 | 2.2 Stealth | 2 3 | 3.0 Air Magic | 1 2 | 2.0 Alchemy | 2 | 2.2 Dodging | | 1.7 Summonings | | 1.0 Necromancy | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 62 | 8 | || 70 Flail | | 92 | 34 || 126 Headbutt | | | 1 || 1 Cast: Magic Dart | 125 | 103 | 34 || 262 Mephitic Cloud | | 3 | 4 || 7 Blink | | 1 | || 1 Stab: Confused | | 5 | || 5 Armour: Robe | 57 | 122 | 34 || 213 Dodge: Dodged | 44 | 108 | 35 || 187