Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 13407684294315612366 4 centipede the Magician (level 1, -1/13 HPs) Began as a Demonspawn Hedge Wizard on Feb 8, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (144 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 144, Time: 00:00:12 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 0/4 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.4 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal. You kill the jackal! The jackal barks! You hit the jackal but do no damage. The jackal bites you but does no damage. Your magical contamination has completely faded away. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.................... ####...>............. #........#......#. ######..#.......#...# .....##.#.......#P.P# #. #......).....#P.P# #..# ###..#.......#P.P# #...####..##.##...#P.P# #...@hb$........#P.P# ######.#........#P.P# #.##.......#P.P# ..#........#P