Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 5625576611775987476 29 centipede the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Hedge Wizard on Feb 8, 2026. Got out of the dungeon alive. The game lasted 00:01:13 (1014 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1014, Time: 00:01:14 Health: 24/24 AC: 3 Str: 10 XL: 3 Next: 1% Magic: 7/7 EV: 10 Int: 16 God: Gold: 98 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (worn) d - a +0 buckler e - a +0 leather armour (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.5 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 24% 2 Sublimation of Blood Necr 5% N/A 24% 2 Blink Tloc 10% N/A 26% 2 Call Imp Summ 10% N/A 26% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are partially covered in sharp spines. Message History The magic dart hits the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. h - 2 scrolls labelled SEPYRGH WAID (gained 1) Key pressed, stopping explore. You see here a +0 leather armour. Found a stone staircase leading down. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 chain mail. You encounter a kobold. It is wielding a +0 short sword and quivering stones. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! The kobold throws a stone. The stone closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a large open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #........####''###''########.#... ..........##.........##...###.... ..........##.........##.#.# #.... ..........##.........#..#.###.... ...........#.#.....#.#........... ...........#.#.....#.#..##.###... #..........#.........#...#.###... ..)........#.........#...#[.##### ...........#....@....#......### ...........############.......### ...÷.........#>......###..#...... ............#####)##......#...### #..................#####......... .........÷.......#.......#...#.## ##..........####.#######.......)# ##....#.###.# #[###............. ...#.#...##)# #.........#...##.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 6 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 319 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 319 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 830 | D:1 | Found a faded altar of an unknown god. 833 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 833 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1014 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, nicolae_ecumenical_snake_handling, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Cast: Magic Dart || 50 Armour: Robe || 17 Leather armour || 11 Dodge: Dodged || 14