Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 3789450936152714416 14 centipede the Magician (level 2, 0/19 HPs) Began as a Demonspawn Hedge Wizard on Feb 8, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (436 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 436, Time: 00:00:49 Health: 0/19 AC: 2 Str: 10 XL: 2 Next: 27% Magic: 0/6 EV: 11 Int: 14 God: Gold: 41 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Inner Flame Hex/Fire 2% N/A 54% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You don't have enough magic to cast this spell. You hit the hobgoblin. The hobgoblin is heavily wounded. The jackal bites you but does no damage. The hobgoblin misses you. The jackal barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The jackal bites you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The jackal misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The jackal bites you but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your magical contamination has completely faded away. You barely miss the hobgoblin. The hobgoblin is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The jackal misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...# #.##........#####.#..##.# #### #.###.##.####.#......##.# #.# #.............>.###.# #.. #########.####### #.# ##. #.# #.# . #.# #.# .# ##h## ..# ########...# .## # ##...g@h....# ##.#...#####...# #♣........∩...### #.....r.......# #....hr.......# #∩..ß.g..[∩†.∩# #..h..........# #....r........# #∩.....ß..∩..ß# You could see a jackal and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 345 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 345 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 436 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, grunt_decor_mini_mirrors Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Dagger || 27 Cast: Magic Dart || 26 Armour: Robe || 32 Dodge: Dodged || 27