Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 2386335924649480508 60 centipede the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Hedge Wizard on Feb 11, 2026. Slain by a scorpion (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:29 (2415 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 2415, Time: 00:03:29 Health: 0/24 AC: 3 Str: 10 XL: 3 Next: 80% Magic: 1/7 EV: 13 Int: 16 God: Gold: 105 SH: 0 Dex: 12 Spells: 0/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -15) A: repulsion field 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of enlightenment {unknown} j - a potion of mutation {unknown} Skills: * Level 0.3 Long Blades - Level 1.7 Dodging * Level 2.2 Stealth * Level 3.3 Spellcasting * Level 3.4 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 10% N/A 19% 2 c - Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 d - Grave Claw Necr 12% 2d7 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Call Canine Familiar Summ 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Kikubaaqudgha Trog Xom Shops: D:2 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Spells you cast may paralyse adjacent enemies. Message History You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Malevolent energies surge around you. The scorpion barely misses you. x2 You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion closely misses you. You completely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion misses you. You hit the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You hit the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... .....##......# #..## ##.# .....##...... #...### ###..# .....#######. #.#...# #...## ......... #.###.## ##.### ...########### #.# #..#+#..# #............###'####.....## .(..#######..........#.### ....# #............# ....# #....@.....### .... #....s.....# #..........# #...#'###### #...+.# #...#'# #...... #....... ......... You could see a scorpion. Vanquished Creatures 4 adders A dart slug (D:1) A ribbon worm (D:3) 3 endoplasms 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:2) 4 goblins (D:1) 2 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 426 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 426 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 813 | D:1 | Found a faded altar of an unknown god. 1142 | D:1 | Learned a level 2 spell: Blink 1346 | D:2 | Found Jimuom's Weapon Emporium. 1557 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1557 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1561 | D:2 | Learned a level 3 spell: Mephitic Cloud 1872 | D:3 | Found an opulent altar of Gozag. 1925 | D:3 | Learned a level 2 spell: Grave Claw 1985 | D:3 | Encountered Sigmund 2140 | D:3 | Found a shimmering altar of Xom. 2140 | D:3 | Found a bloodstained altar of Trog. 2141 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2394 | D:3 | Encountered a scorpion 2415 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, ebering_ecumenical_altar_abandoned, serial_corexii_hall, corexii_hall_statues_deadend, corexii_hall_statues_s, corexii_hall_statues_deadend, corexii_hall_statues_x, corexii_hall_statues_t, corexii_hall_statues_i, serial_park_tiny_2 D:2: layout_loops_ring, serial_shops, shop D:3: cheibrodos_greedy_goblins, layout_basic, nicolae_cheibriados_redshifting, nicolae_gozag_stack_of_coins, gammafunk_temple_overflow_forgotten, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_b, co_window_broadway_b, co_window_of_opportunity_c, co_window_paths_c, co_window_corner_ca, co_window_4corner_a, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.4 Stealth | 2 | 2.2 Long Blades | | 0.3 Dodging | | 1.7 Spellcasting | | 3.3 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Dagger || 28 Cast: Magic Dart || 81 Stab: Paralysed || 3 Armour: Robe || 14 Dodge: Dodged || 30