Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 13786157981215218152 62 centipede the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Hedge Wizard on Feb 25, 2026. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:01:48 (1377 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1377, Time: 00:01:48 Health: -1/24 AC: 5 Str: 10 XL: 3 Next: 85% Magic: 0/7 EV: 11 Int: 16 God: Gold: 67 SH: 5 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +1 pair of boots Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: lethally poisoned (-1 -> -11) A: claws 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat e - a +1 pair of boots (worn) f - a +0 helmet (worn) Jewellery d - an amulet of reflection (worn) Scrolls c - a scroll of immolation {unknown} e - 2 scrolls of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 4.2 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Call Canine Familiar Summ 5% N/A 36% 3 Cause Fear Hex 1% N/A 88% 4 Leda's Liquefaction Alch/Erth 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History Okay, then. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! Malevolent energies surge around you. The orc wizard becomes paralysed! The adder becomes paralysed! You feel sick. The helpless orc wizard fails to defend itself. You hit the orc wizard. The orc wizard is lightly wounded. You feel sick. The helpless orc wizard fails to defend itself. You hit the orc wizard. The orc wizard is heavily wounded. You feel sick. The orc wizard is no longer paralysed. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You feel sick. The orc wizard hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +1 dagger of venom and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. Malevolent energies surge around you. The orc wizard becomes paralysed! * * * LOW HITPOINT WARNING * * * You feel very sick. The helpless orc wizard fails to defend itself. You hit the orc wizard. The orc wizard is severely wounded. You die... #.# #.# #.# #.# #.# #.# # #.# #######.# #.#######.......# #.#.......)@o#### #.#.#####.##S# #.#.# #.# )# #.#.# #.# .. #.#.# #.. ... #.#.# #.. .... #.#.# #.......# #.#.## #.......# #....#####. You could see an orc wizard (paralysed) and an adder (paralysed). Vanquished Creatures A jelly (D:3) 2 adders (D:2) A ribbon worm (D:2) 2 orcs (D:3) An endoplasm (D:2) 3 ball pythons 2 goblins (D:2) 2 kobolds (D:2) 2 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 41 | D:1 | You fall into a shaft and drop 1 floor! 68 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 68 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/6 299 | D:2 | Reached skill level 3 in Conjurations 853 | D:2 | Found a faded altar of an unknown god. 1153 | D:3 | Found a shimmering altar of Xom. 1167 | D:3 | Reached skill level 4 in Conjurations 1167 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1167 | D:3 | Reached XP level 3. HP: 24/24 MP: 1/7 1377 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, minmay_pentomino_p2, nrook_loot_triangle D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:3: layout_loops_ring, dk_xom_monty_hall, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Cast: Magic Dart || 46 Drink: Curing || 2 Stab: Paralysed || 6 Armour: Robe || 20 Dodge: Dodged || 14 Block: Other || 3