centipede Level 1 of the Dungeon (5, 6, D:1) a +0 club a goblin skeleton (6, 3, D:1) a bat skeleton (16, 21, D:1) a +0 robe (24, -1, D:1) a +0 spear (25, -3, D:1) a +0 robe (35, 5, D:1) a +0 dagger a kobold skeleton (49, 11, D:1) a ball python corpse (skeletalised by now) (52, 1, D:1) a bat corpse (skeletalised by now) (54, -2, D:1) a +0 mace (59, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 19, D:2) 3 large rocks (12, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 14, D:2) a bat skeleton (16, 28, D:2) a +0 hand axe (17, 15, D:2) a +0 short sword a kobold skeleton (18, 16, D:2) a ball python skeleton (22, 31, D:2) a frilled lizard skeleton (23, -5, D:2) a hobgoblin skeleton (34, 15, D:2) a +0 robe (37, -3, D:2) an adder skeleton (38, 14, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Xerustyomi's Weapon Emporium 6 silver javelins (594 gold) a +0 trident (38 gold) a +3 morningstar of protection (266 gold) 4 large rocks (66 gold) 2 poisoned darts (13 gold) a +0 trident (38 gold) a +0 war axe (38 gold) a +0 falchion (33 gold) a +0 hand axe (33 gold) a +0 whip (27 gold) [Shop] Gyguox's Assorted Antiques a scroll of teleportation (45 gold) a condenser vane (600 gold) a +0 flail (52 gold) a potion of moonshine (15 gold) a potion of curing (45 gold) a potion of might (60 gold) a scroll of teleportation (45 gold) a Gell's gravitambourine (2/2) (600 gold) [Shop] Tyifioduli's General Store a potion of brilliance (unknown) (56 gold) a +0 falchion (42 gold) a +0 flail (49 gold) a parchment of Scorch (81 gold) a scroll of identify (28 gold) a parchment of Iskenderun's Battlesphere (182 gold) a +4 ring of protection (504 gold) a parchment of Shock (56 gold) a potion of lignification (42 gold) (2, 15, D:3) a quokka skeleton (2, 30, D:3) a +0 dagger (6, 33, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (7, 32, D:3) a +0 arbalest (14, 19, D:3) a quokka corpse (skeletalised by now) (18, 22, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (21, 22, D:3) a bat skeleton (27, 48, D:3) a ball python corpse (skeletalised by now) (30, 15, D:3) a +0 dagger (30, 17, D:3) a frilled lizard skeleton (41, -2, D:3) a +0 robe (54, 20, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 6, D:4) a +0 club (5, -6, D:4) a +0 whip (8, 5, D:4) a +0 whip a gnoll skeleton (13, -32, D:4) an adder corpse (skeletalised by now) (14, -24, D:4) a hobgoblin skeleton (17, -8, D:4) a +0 hand axe (41, -10, D:4) a jackal skeleton (41, -6, D:4) a jackal skeleton (47, -16, D:4) a +0 club (52, 5, D:4) a quokka corpse (skeletalised by now) (53, 1, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (0, 1, D:5) a jackal corpse (skeletalised by now) (18, -12, D:5) a potion of brilliance (18, -4, D:5) a +0 helmet (19, -12, D:5) 12 gold pieces (21, -12, D:5) the ring of the Evening {Fly rF+ MP+9 Int-5 SInv} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (unseen) (21, -4, D:5) 18 gold pieces (23, -12, D:5) 25 gold pieces (25, -12, D:5) 10 gold pieces (26, -12, D:5) a parchment of Ignition (35, 13, D:5) a hound corpse (38, 10, D:5) a potion of enlightenment (43, 13, D:5) a parchment of Vampiric Draining (44, -5, D:5) a +0 leather armour (45, 13, D:5) a +0 leather armour