Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 8578229982146942028 8 centipede the Magician (level 2, 15/19 HPs) Began as a Demonspawn Hedge Wizard on Feb 25, 2026. Got out of the dungeon alive. The game lasted 00:00:39 (358 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 358, Time: 00:00:39 Health: 15/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 4/6 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.7 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Slow Hex 8% N/A 22% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Confusing Touch Hex 2% N/A 54% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 86% 4 Vhi's Electric Charge Tloc/Air 6% N/A 87% 4 Arcjolt Conj/Air 3% 1d13 98% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. You see here a rat corpse. You see here a quokka corpse. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #.# #.# ########### #.# ####...(.....### #.# ###............... ##.# #.......⌠...⌠..... #..# ##^..⌠.........⌠.. #.## #.........≈....... #.# #...⌠...........⌠. #.# #@.)...≈...).≈.... ##.# #...⌠...........⌠. #..# #.........≈....... #.## ###...⌠.........⌠.. #.# #.'.....)⌠...⌠..... #.# #.##....... ....... #.# ###.# ###.... ...### #.###...### ##########.. ##.##......# ###....... There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 319 | D:1 | Discovered your monstrous ancestry. 319 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 319 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/6 358 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Cast: Magic Dart || 20 Armour: Robe || 11 Dodge: Dodged || 14