Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 5032496143434958572 35 centipede the Conjurer (level 3, 0/36 HPs) Began as a Demonspawn Hedge Wizard on Feb 28, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:32 (832 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 832, Time: 00:01:33 Health: 0/36 AC: 21 Str: 10 XL: 3 Next: 17% Magic: 1/7 EV: 2 Int: 16 God: Gold: 30 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) b - melded +0 robe rPois + (33%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (antennae 1), (thin metallic scales 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (melded) c - a +0 hat (melded) Jewellery d - a ring of positive energy (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.7 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a pair of small antennae on your head.) (You are partially covered in thin metallic scales. (AC +2)) Message History You feel sick. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 robe and +0 hat meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of antennae grows on your head! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Okay, then. You cannot move. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##### #...# #.#.######... #<...♣....[# #............ #..........## #..........# #..........# #............ #............ ............# There were no monsters in sight! Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 249 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 830 | D:2 | HP: 1/28 [poisoned by an adder] 831 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 831 | D:2 | Reached XP level 3. HP: 1/24 MP: 0/7 832 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms D:2: layout_rooms, serial_shops, nicolae_shop_well_armoured Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Dagger || 47 Cast: Magic Dart || 49 Drink: Lignification || 1 Stab: Sleeping || 1 Armour: Robe || 30 None || 4 Dodge: Dodged || 32