Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 2349665538992130927 8 centipede the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Mar 5, 2026. Got out of the dungeon alive. The game lasted 00:01:06 (329 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 329, Time: 00:01:06 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 5/6 EV: 11 Int: 20 God: Gold: 7 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ e - +6 ring of intelligence HPRegen 1.03/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - an amulet of regeneration (worn) e - a +6 ring of intelligence (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.7 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 14% 2 Grave Claw Necr 14% 2d8 14% 2 Blink Tloc 12% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. You see here a dart slug corpse. You see here a +0 dagger. There is an open door here. There is a dry fountain here. You see sinuous indigo graffiti signed by Tykint on the fountain. There is a staircase leading out of the dungeon here. You have escaped! .... ########## .)# ###.........#### ...# ...............##...# .....⌠...⌠.......# ..⌠%........⌠...## .......≈.........# .⌠...........⌠...# ....≈.....≈.....@# .⌠...........⌠...# .......≈.........# ..⌠.........⌠...## ...(.⌠...⌠..[...+ ...............## ###.........#### ########### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 278 | D:1 | Discovered your monstrous ancestry. 278 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 278 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 329 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, nicolae_ecumenical_lake_church, supply_closet_lemuel, minmay_domino_4 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Cast: Magic Dart || 18 Armour: Robe || 7 Dodge: Dodged || 5