Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 4292329557509639660 28 centipede the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Hedge Wizard on Mar 6, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (1034 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1034, Time: 00:01:17 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 96% Magic: 0/6 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) e - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +2 short sword of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.5 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Hailstorm Conj/Ice 7% 3d5 30% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. You kick the jackal. You kill the jackal! The jackal bites you. You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The jackal bites you but does no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. The hobgoblin hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the hobgoblin. You kick the hobgoblin. The hobgoblin is heavily wounded. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The jackal closely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The jackal completely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .......###†..........#.###....... .......# ##..........#.###....... .......# #..........#........... .......# #..........#####....... .......# #...........# #....... .......# #...........# #..).... .......# #...........####....... ...... ####....†h......).......÷. ##### ........g@.........##.###. ### .......######......##.# #. ).# ....... ##.#.÷..#.# #. ..# ....... ######+#....#.# #. ..# ....... #...........#.# #. ..# ....... #...........#.# #. ### ....... #...........#.# #. ....... #...........#.# #. #...........#.# #. You could see a jackal and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 8 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 334 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 334 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/6 773 | D:1 | Found a faded altar of an unknown god. 1034 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, angelslayer_ecumenical_altar_muddy Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Dagger || 19 Short sword || 6 Kick || 3 Cast: Magic Dart || 62 Armour: Robe || 27 Dodge: Dodged || 28