centipede Level 1 of the Dungeon (1, 11, D:1) a +0 spear a gnoll corpse (skeletalised by now) (3, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 32, D:1) a +0 chain mail (6, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -1, D:1) a +0 ring mail (7, 19, D:1) a +0 dagger (8, 30, D:1) a bat corpse (skeletalised by now) (9, 24, D:1) a hobgoblin skeleton (9, 45, D:1) a hobgoblin corpse (skeletalised by now) (12, 20, D:1) a quokka skeleton (12, 24, D:1) a +0 dagger (13, 25, D:1) a +0 scale mail (16, 2, D:1) a +0 dagger 5 stones (22, 15, D:1) a +0 scale mail (23, 48, D:1) a +0 dagger 5 stones (27, 10, D:1) a rat skeleton (33, 45, D:1) a +0 whip (42, 41, D:1) a +0 dagger (44, 2, D:1) a rat skeleton (45, 1, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon [Shop] Kic Hue's Antique Weapon Emporium a +0 dagger (42 gold) a +0 mace (63 gold) a +2 great sword of flaming (630 gold) a +5 flail of holy wrath (699 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) a +0 falchion (63 gold) a +0 whip (52 gold) a +6 glaive of protection (924 gold) the +7 trident of the Doomed God {speed, Will+ Str+7 Stlth+} (1587 gold) Will+: It increases your willpower. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:2) a scarf of harm (9, 11, D:2) a ball python corpse (skeletalised by now) (20, -15, D:2) a bat corpse (skeletalised by now) (22, 28, D:2) a +0 whip (23, 35, D:2) a +0 dagger (26, 34, D:2) a +0 dagger (29, -17, D:2) an adder corpse (skeletalised by now) (30, 1, D:2) a bat skeleton (31, -15, D:2) a ball python corpse (skeletalised by now) (35, 20, D:2) a +0 dagger 5 stones a kobold skeleton (39, -3, D:2) a +0 mace (53, -12, D:2) a hobgoblin skeleton (61, 14, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, -43, D:3) a +0 whip (16, -23, D:3) a quill talisman (22, -31, D:3) an adder skeleton (28, -23, D:3) a +0 club (36, -25, D:3) a +0 club a goblin skeleton (36, -8, D:3) a +0 whip 4 stones (38, -43, D:3) a +0 ring mail a ball python skeleton (38, -39, D:3) a rat skeleton (39, -41, D:3) a frilled lizard skeleton (41, -23, D:3) a +0 ring mail a +0 war axe an orc skeleton (45, -32, D:3) a +0 club a goblin skeleton (45, -17, D:3) a boomerang a +0 short sword (46, -31, D:3) a +0 dagger a goblin skeleton (46, -16, D:3) an iguana corpse (skeletalised by now) (47, -28, D:3) a ring of resist corrosion (47, -17, D:3) a +0 mace (61, -31, D:3) a +0 whip a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, 3, D:4) a +0 spear (4, 3, D:4) an adder skeleton (10, 4, D:4) a hobgoblin skeleton (11, 16, D:4) a +2 spear of pain (14, 16, D:4) a +0 spear (16, -1, D:4) 2 boomerangs (16, 19, D:4) a +0 whip (19, 32, D:4) the +1 robe "Firixir" {rElec rF+ Str-4} rElec: It insulates you from electricity. rF+: It protects you from fire. Str-4: It affects your strength (-4). It cannot be enchanted further. (20, 0, D:4) 5 poisoned darts (20, 16, D:4) an inkwell talisman (21, -8, D:4) a hobgoblin skeleton (24, 15, D:4) a +0 ring mail (25, 40, D:4) a +0 giant spiked club (27, 4, D:4) a +0 club a gnoll corpse (28, 5, D:4) an adder skeleton (31, 26, D:4) a ball python skeleton (38, -2, D:4) a jackal skeleton (40, 20, D:4) a +0 club a goblin skeleton (51, 10, D:4) a +0 dagger a +0 leather armour an orc skeleton (51, 11, D:4) a +0 hand axe an orc skeleton (52, 10, D:4) a +0 dagger a +0 robe