Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 14372921425319881780 11 centipede the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Mar 7, 2026. Got out of the dungeon alive. The game lasted 00:00:58 (1035 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 1035, Time: 00:00:59 Health: 19/19 AC: 3 Str: 10 XL: 2 Next: 17% Magic: 6/6 EV: 10 Int: 14 God: Gold: 77 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (worn) d - a +0 leather armour (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.9 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 28% 1 Call Imp Summ 8% N/A 28% 2 Grave Claw Necr 10% 2d7 28% 2 Blink Tloc 8% N/A 30% 2 Hailstorm Conj/Ice 6% 3d5 43% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 52% 3 Frozen Ramparts Ice 4% 1d1 65% 3 Fulsome Fusillade Conj/Alch 3% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Found a robe. Key pressed, stopping explore. Key pressed, stopping explore. You encounter a bat. A bat is nearby! A bat is nearby! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a rat. A rat is nearby! A rat is nearby! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. You see here a +0 short sword. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #.# ♣.PP..♣ #.# ♣♣.♣♣♣.♣ #.# ♣♣..P♣♣.♣ #.# ♣♣♣....P♣.♣ #.# ♣....⌠.♣♣.♣ #.# ♣.♣.....♣.♣ #.# ♣.♣P♣P....♣ #.##♣.♣♣♣♣♣...♣ #).'.........@♣ ####♣♣♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 476 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 476 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1035 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 33 Armour: Robe || 5 Leather armour || 2