Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 17368571600699172714 30 centipede the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Hedge Wizard on Mar 15, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:15 (1516 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1516, Time: 00:03:16 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 5% Magic: 1/7 EV: 11 Int: 16 God: Gold: 101 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: demonic guardian 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +1 spear of venom Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of brand weapon {unknown} Potions g - a potion of magic f - a potion of curing {unknown} j - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.5 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 10% N/A 21% 2 c - Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You sometimes gain a little power by taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The adder barely misses you. The adder closely misses you. The kobold closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder but do no damage. The adder bites you but does no damage. The kobold hits you with a +0 whip. You barely miss the adder. The adder misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder closely misses you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * The kobold misses you. Your shadow imp hits the kobold. You hit the adder. The adder is heavily wounded. You die... . ..# . ..# .##.# ...# #..# #..# #5K# ##### #.# ## #.@# ##...## #.# ..### #.S########.....## ... ....#.#.....>..........# #รท#...#................<...# . ......####.................# ..###.#.....#.................## ..............................## ...#.<..>......................# ......####.....................# You could see an adder, a kobold (ally target) and a friendly shadow imp (summoned). Vanquished Creatures 2 ribbon worms An endoplasm (D:1) 5 hobgoblins 3 quokkas (D:1) 6 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins (D:1) A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 355 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 1440 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1440 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1443 | D:2 | Learned a level 2 spell: Blink 1447 | D:2 | Learned a level 3 spell: Mephitic Cloud 1515 | D:2 | HP: 1/24 [adder (1)] 1516 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 39 Melee: Dagger || 39 Cast: Magic Dart || 78 Armour: Robe || 44 Dodge: Dodged || 36