Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 5225173766622763840 39 centipede the Conjurer (level 3, -2/24 HPs) Began as a Demonspawn Hedge Wizard on Mar 20, 2026. Slain by Robin ... wielding a +2 spear of venom (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1339 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 1339, Time: 00:01:19 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 28% Magic: 7/7 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: foul stench 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger d - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a +4 ring of slaying Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 3.8 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Call Imp Summ 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Blink Tloc 10% N/A 21% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History You encounter a goblin. It is wielding a +0 club. The goblin closely misses you. The hobgoblin barely misses you. You hit the goblin. You kill the goblin! The goblin hits you with a +0 club. The hobgoblin closely misses you. The goblin closely misses you. You encounter a hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you. Things that are here: a +0 club; a goblin corpse You encounter Robin of the Strong Arm. They are wielding a +2 spear of venom. The goblin completely misses you. The hobgoblin closely misses you. The hobgoblin hits you. You emit a cloud of foul miasma! You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. You kill the hobgoblin! The goblin barely misses you. The hobgoblin is engulfed in dark miasma. The hobgoblin is poisoned. The hobgoblin hits you but does no damage. You miss the goblin. The goblin misses you. The goblin barely misses you. The hobgoblin is engulfed in dark miasma. The hobgoblin looks even sicker. You kill the hobgoblin! Robin roars a battlecry! The goblins go into a battle-frenzy! You hit the goblin. The goblin is poisoned. The goblin is heavily wounded. The goblin misses you. The goblin hits you with a +0 club. You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. Robin barely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin hits you from afar with a +2 spear of venom. You die... Robin says, "And that's why I'm the boss." #.# #..#####. #†# #..# #. #.# ##..#####. #.# ##......... #.## #.....##### #####..#### #.......# # #.........##.........### #.##.).....+.........+.. ##.g@#/##.........### ##☼g#g###.......#### ##g# # ##.....##... gg.. ##...###... ###.# #... g# #... # #... #... #... You could see Robin, a hobgoblin (wandering, strong) and 3 goblins. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 3 endoplasms (D:1) 3 hobgoblins 3 jackals (D:2) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 6 goblins 2 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 597 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 597 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/6 1225 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1225 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1335 | D:2 | Encountered Robin 1339 | D:2 | HP: 1/24 [goblin/+0 club[Robin] (5)] 1339 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_loops_corners, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.1 Translocations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Cast: Magic Dart || 63 Armour: Robe || 24 Dodge: Dodged || 22