Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16331398269646539590 9 centipede the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Mar 31, 2026. Got out of the dungeon alive. The game lasted 00:00:45 (551 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 551, Time: 00:00:46 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 6/6 EV: 11 Int: 14 God: Gold: 93 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 leather armour e - a +0 buckler Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.8 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 21% 2 Poisonous Vapours Alch/Air 8% 1d1 22% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The bat is severely wounded. The bat hits you but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A bat is nearby! A bat is nearby! The bat barely misses you. You barely miss the bat. The bat is severely wounded. The bat barely misses you. The bat closely misses you. The bat hits you. The bat completely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here a bat corpse. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. You see here a +0 robe. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! ♣.♣.♣ #....##. ♣...♣♣ #...... ♣>♣..♣ .....# ♣♣♣.♣♣ #.#.# ♣...♣ #...# ♣♣..♣♣ #.... ♣♣.♣.♣ ### #.... ♣...♣♣ #.####... ♣.@.♣ #.^###... ♣...♣♣ #.###..#. ♣.♣.♣.♣♣ #.##..##. ♣♣♣....♣ #..#.#### ♣♣♣.♣♣ ##......# ♣.♣.♣ ######.. ♣..♣♣ #.. ♣...♣ #.. ##..####### ##.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 434 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 434 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/6 551 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Magic Dart || 22 Armour: Robe || 12 Dodge: Dodged || 9