Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16904544497188235711 11 centipede the Magician (level 2, 19/19 HPs) Began as a Demonspawn Hedge Wizard on Apr 3, 2026. Got out of the dungeon alive. The game lasted 00:00:58 (323 turns). centipede the Magician (Demonspawn Hedge Wizard) Turns: 323, Time: 00:00:59 Health: 19/19 AC: 5 Str: 10 XL: 2 Next: 17% Magic: 6/6 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) d - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +2 cloak (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of moonshine {unknown} j - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 2.9 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy - Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 14% 1 Grave Claw Necr 10% 2d7 21% 2 Sublimation of Blood Necr 5% N/A 21% 2 Blink Tloc 8% N/A 22% 2 Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History HP restored. Key pressed, stopping explore. f - a bubbling cyan potion You now have 12 gold pieces. Key pressed, stopping explore. You see here a staff of necromancy. j - a pink potion You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. Key pressed, stopping explore. h - a scroll labelled PENOONN POLEU You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Unknown command. Welcome back, centipede the Demonspawn Hedge Wizard. Press ? for a list of commands and other information. Found 7 gold pieces. Found a scroll labelled HEWNAKHAVI. A bat comes into view. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 3 black potions. Found a dagger. Magic restored. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ##### ######.@.###### ###.............### #.................#### +.................'..# #.................##.# ###.............####.## ..###.........### #..### ##. ###.....### ##...## #.. ###.........### ###..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 180 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/6 323 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms Action || total ---------------------------++------- Attack: Normal || 28 Melee: Dagger || 28 Cast: Magic Dart || 12 Armour: Robe || 22 Dodge: Dodged || 26