Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 16661384252208680716 627 centipede the Conjurer (level 7, -3/46 HPs) Began as a Demonspawn Hedge Wizard on Nov 10, 2026. Slain by a sleepcap (15 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:06:20 (5290 turns). centipede the Conjurer (Demonspawn Hedge Wizard) Turns: 5290, Time: 00:06:21 Health: -3/46 AC: 9 Str: 10 XL: 7 Next: 23% Magic: 1/14 EV: 2 Int: 27 God: Gold: 356 SH: 0 Dex: 12 Spells: 10/16 levels left rFire . . . (100%) i - +2 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +2 leather armour {Will+} rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) e - +2 pair of gloves SInv . g - +0 pair of boots Will ++... (no amulet) Stlth ++ h - +6 ring of intelligence HPRegen 0.27/turn a - ring of willpower MPRegen 0.14/turn %: no passive effects @: sleeping, diminished spells A: ignite blood 1, powered by death 1, big brain 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 356 gold pieces. Inventory: Hand Weapons i - a +2 dagger of holy wrath (weapon) Armour c - a +0 hat (worn) e - a +2 pair of gloves (worn) f - a +2 leather armour of willpower (worn) g - a +0 pair of boots (worn) Jewellery a - a ring of willpower (worn) d - a ring of resist corrosion h - a +6 ring of intelligence (worn) Wands a - a wand of flame (7) c - a wand of iceblast (11) Scrolls c - a scroll of teleportation {unknown} e - 4 scrolls of identify {unknown} h - 3 scrolls of revelation {unknown} j - a scroll of fog {unknown} k - a scroll of poison {unknown} l - 3 scrolls of brand weapon {unknown} m - a scroll of torment {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 4 potions of attraction {unknown} n - 2 potions of heal wounds {unknown} o - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 3.0 Stealth + Level 5.1 Spellcasting - Level 6.0 Conjurations - Level 1.0 Summonings - Level 1.1 Necromancy * Level 1.1 Translocations * Level 0.4 Air Magic * Level 0.5 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 1% 1 b - Blink Tloc 12% N/A 9% 2 c - Mephitic Cloud Conj/Alch/Air 9% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 10% 2 Grave Claw Necr 12% 2d7 10% 2 Sublimation of Blood Necr 6% N/A 10% 2 Construct Spike Launche Frge 6% 2d3 14% 2 Gloom Hex/Necr 8% N/A 24% 3 Forge Lightning Spire Air/Frge 3% 3d4 65% 4 Fortress Blast Frge 4% 6d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Yredelemnul Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. You have an extremely huge brain. (Int +4) Message History The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... .. # ..>... ...# ...... #########.######....#. ##..........##......... ##...................... #....................... #....................... #..............#.#...f.. #............@f..# ##... #...............## . ##............### ##...........######### #########............. #.)...^....... #............. ####†......... ##...†....... You could see a sleepcap. Vanquished Creatures 2 scorpions A bes kemwar (D:5) A howler monkey (D:5) A hound (D:5) A jelly (D:4) 6 iguanas Ijyb (D:3) An orc wizard (D:4) 8 adders 4 ufetubi (D:4) 3 dart slugs 8 hobgoblins 8 jackals 8 orcs 4 quokkas 4 ball pythons 4 bats 4 endoplasms 5 frilled lizards 7 goblins 7 kobolds 3 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | centipede the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 349 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 349 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1184 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 1184 | D:2 | Reached XP level 3. HP: 10/24 MP: 0/8 2078 | D:3 | Encountered Ijyb 2409 | D:3 | Encountered a scorpion 2429 | D:3 | Killed a scorpion 2430 | D:3 | Reached skill level 3 in Conjurations 2430 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2430 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/9 2433 | D:3 | Learned a level 2 spell: Blink 2437 | D:3 | Learned a level 3 spell: Mephitic Cloud 2535 | D:3 | Killed Ijyb 2536 | D:3 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 2536 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/11 2981 | D:3 | Found a faded altar of an unknown god. 3045 | D:3 | Found a broken altar of Ashenzari. 3045 | D:3 | Found a basalt altar of Yredelemnul. 3291 | D:4 | Reached skill level 4 in Conjurations 3891 | D:4 | Reached XP level 6. HP: 41/41 MP: 9/12 4466 | D:5 | Entered Level 5 of the Dungeon 4468 | D:5 | Reached skill level 5 in Conjurations 5024 | D:5 | Reached skill level 5 in Spellcasting 5024 | D:5 | Reached XP level 7. HP: 27/46 MP: 1/14 5147 | D:5 | Reached skill level 6 in Conjurations 5147 | D:5 | Reached skill level 1 in Translocations 5290 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_basic D:3: layout_rooms, jmf_multi_god_temple, shapermc_ecumenical_altar_hornbeckon, uniq_ijyb D:4: layout_basic D:5: layout_rooms, kennysheep_generic_room_11, uniq_eustachio, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.0 Conjurations | 3 4 5 6 | 6.0 Spellcasting | 4 5 | 5.1 Translocations | 1 | 1.1 Dodging | | 1.7 Summonings | | 1.0 Necromancy | | 1.1 Air Magic | | 0.4 Alchemy | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 35 | 38 | 33 || 106 Melee: Dagger | 35 | 38 | 33 || 106 Cast: Magic Dart | 105 | 160 | 32 || 297 Stab: Sleeping | | 1 | || 1 Armour: Robe | 1 | | || 1 Leather armour | 39 | 51 | 33 || 123 Dodge: Dodged | 39 | 58 | 17 || 114