Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 7263388689826648077 0 charnim the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Apr 18, 2025. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (86 turns). charnim the Conjurer (Deep Elf Conjurer) Turns: 86, Time: 00:01:47 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 6/6 EV: 11 Int: 22 God: Gold: 7 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Are you destined to find the terrific Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found 5 stones. Found a faded altar of an unknown god. Found two stairs. You open the door. There is an open door here. Found 7 gold pieces. You now have 7 gold pieces. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse HP restored. Things that are here: a +0 club; a goblin corpse A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear an angry hiss. The goblin moves out of view. A goblin and a frilled lizard come into view. An endoplasm comes into view. The endoplasm quivers. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin hits you but does no damage. The frilled lizard barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. The frilled lizard bites you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... #...#..... #........# .........# .........# .........# .........# #. ######### ......l..# #.########## ......J@.# #.##⌠..#♣.♣# ..##..g..# #.+(...#...# .........# #.##P..#..⌠# ########.# #.+...<#>._⌠ ### #.# #.##P..#..⌠# #.####.####.'....#...# ######.##.#.##...##⌠..#♣.♣# #.........#....#.########## #.####..#.####.#..######### You could see an endoplasm, a goblin and a frilled lizard. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | charnim the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic, feat_on_display, minmay_misc_feat_encased, minmay_pentomino_w2 Action || total ---------------------------++------- Melee: Unarmed || 6 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 16 | 59 | 0 | 0 | 1 | 75.0 | Dungeon | 75 | 16 | 59 | 0 | 0 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 75 daAuts