Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 11513198874303805366 7 cheolkong the Thaumaturge (level 2, -7/19 HPs) Began as a Gnoll Wanderer on Mar 12, 2024. Mangled by a river rat (8 damage) ... on level 1 of the Dungeon. The game lasted 00:08:32 (332 turns). cheolkong the Thaumaturge (Gnoll Wanderer) Turns: 332, Time: 00:08:33 Health: -7/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 12/12 EV: 12 Int: 13 God: Gold: 14 SH: 0 Dex: 12 Spells: 18/19 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 4 stones Armour d - a +0 robe (worn) Scrolls e - a scroll of silence f - a scroll of amnesia {unknown} Potions c - a potion of curing Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 9.2 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 2.4 Invocations + Level 4.4 Evocations + Level 0.2 Shapeshifting You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 12% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Passwall Erth 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (will become a bat, a frilled lizard, or a quokka, chance to affect: 76%) The kobold evaporates and reforms as a frilled lizard! The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Throw: 5 stones Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (29% to hit) You throw a stone. The stone barely misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (will become a bat, a ball python, or a river rat, chance to affect: 76%) The frilled lizard barely resists. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (will become a bat, a ball python, or a river rat, chance to affect: 76%) The frilled lizard evaporates and reforms as a river rat! The now-empty wand crumbles to dust. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat attacks as it pursues you! The river rat bites you! You die... #.......# #.....# #.......# #.....# #.......# #.....# #.....# #....)## ##.....######....... #..........##.....## #.......##.....##### #.......###†...##### ##.@........##..#... ##.r.......###...## ######).#.#..# #..... #..K.†.##...## ##.##. #......#####..# #.### ....##### #.. .. ..# #.. .## . ##...######. #.h........ You could see a river rat. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 quokkas (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | cheolkong the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | cheolkong set off with the following items: a +0 dagger, a | wand of polymorph (3), a potion of curing, a +0 robe, a | scroll of silence; and the following spell memorised: | Apportation; and the following spells available to | memorise: Ensorcelled Hibernation, Passwall, Volatile | Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 307 | D:1 | Reached XP level 2. HP: 19/19 MP: 12/12 332 | D:1 | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms, amcnicky_mini_rare_corridor_liquid Skill XL: | | ---------------+-+----- Spellcasting | | 9.2 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 2.4 Stealth | | 2.2 Shields | | 0.2 Unarmed Combat | | 0.2 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 2.4 Evocations | | 4.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Dagger || 47 Bite || 7 Punch || 1 Throw: Stone || 1 Cast: Apportation || 3 Evoke: Wand || 3 Armour: Robe || 23 Dodge: Dodged || 35