Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 15906971039885078038 49 cheolkong the Conjurer (level 3, 0/26 HPs) Began as a Gnoll Conjurer on Mar 14, 2024. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:02:45 (1663 turns). cheolkong the Conjurer (Gnoll Conjurer) Turns: 1663, Time: 00:02:45 Health: 0/26 AC: 6 Str: 6 XL: 3 Next: 75% Magic: 2/9 EV: 13 Int: 19 God: Gold: 75 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -18) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (left hand) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion closely misses you. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion completely misses you. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. The scorpion closely misses you. x2 You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You die... ##......#..............# .'......#..............# .#.)....'.#..).######### .#...(..######.########### .######.# .##.##........# .######.###.##.##........# ............##.##........+ ...#####..####.##........# .#.# ##..# #..@s.###### .# ##.# ######...# #..# .#.# ..... .# # ......∆ .# ∆ ........# .# ........# .# (........# .# You could see a scorpion. Vanquished Creatures An adder (D:2) A gnoll (D:1) 3 endoplasms 2 goblins 2 hobgoblins (D:2) 4 jackals (D:1) A quokka (D:1) 4 ball pythons 5 bats 2 frilled lizards (D:1) A kobold (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cheolkong the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 344 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 488 | D:1 | Learned a level 2 spell: Searing Ray 846 | D:1 | Reached skill level 5 in Spellcasting 846 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/9 1418 | D:2 | Reached skill level 1 in Invocations 1453 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1568 | D:2 | Reached skill level 1 in Fighting 1568 | D:2 | Reached skill level 1 in Short Blades 1568 | D:2 | Reached skill level 1 in Long Blades 1568 | D:2 | Reached skill level 1 in Axes 1568 | D:2 | Reached skill level 1 in Maces & Flails 1568 | D:2 | Reached skill level 1 in Polearms 1568 | D:2 | Reached skill level 1 in Staves 1568 | D:2 | Reached skill level 1 in Ranged Weapons 1568 | D:2 | Reached skill level 1 in Throwing 1568 | D:2 | Reached skill level 1 in Armour 1568 | D:2 | Reached skill level 1 in Shields 1568 | D:2 | Reached skill level 1 in Unarmed Combat 1568 | D:2 | Reached skill level 1 in Evocations 1650 | D:2 | Noticed a scorpion 1663 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_heavens_door, nicolae_concentric_dashed_squares_wild Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Conjurations | | 7.1 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 12 Bite || 1 Fire: Sling || 8 Cast: Magic Dart || 40 Searing Ray || 8 Armour: Robe || 17 Dodge: Dodged || 25