Dungeon Crawl Stone Soup version 0.32-a0-172-gc5dd13f (webtiles) character file. Game seed: 4026250691361681752 4 chequers the Poker (level 1, 14/16 HPs) Began as a Merfolk Gladiator on Feb 8, 2024. Quit the game on level 1 of the Dungeon on Feb 12, 2024. The game lasted 00:06:51 (132 turns). chequers the Poker (Merfolk Gladiator) Turns: 132, Time: 00:06:52 Health: 14/16 AC: 1 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 7 God: Gold: 18 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . (no body armour) rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) Skills: + Level 2.3 Fighting + Level 4.1 Polearms + Level 2.1 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The floor. You barely miss the quokka. The quokka misses you. The quokka barely misses you. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka misses you. The quokka barely misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! Press: ? - help, v - describe, . - travel, g - get item Item here: a staff of earth. The floor. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Item here: a staff of earth. The floor. Unknown command. Saving game... please wait. Welcome back, chequers the Merfolk Gladiator. Press ? for a list of commands and other information. You see here a staff of earth. b - a staff of earth You drop a staff of earth. You see here a staff of earth. b - a staff of earth You drop a staff of earth. You see here a staff of earth. b - a staff of earth Saving game... please wait. Welcome back, chequers the Merfolk Gladiator. Press ? for a list of commands and other information. You drop a staff of earth. Welcome back, chequers the Merfolk Gladiator. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#######..# ##..# #.........#..# #..# ......†#.#####.#..# #..# ..####.#.# #....# #... #.#.# #.#..####(## ..#.# #.#..##....# #.#.# #.#..##....# #.#|# #.#........# #.#@# ###......... #.# #..##..[.. #.# #..##..<.# #.# #. #....# #.# #....# #.# ##.### ..# #.# .## #.# ... There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chequers the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 9 | D:1 | Upgraded the game from 0.32-a0-131-g9dbbe29 to | 0.32-a0-132-g2d33c3c 28 | D:1 | Upgraded the game from 0.32-a0-132-g2d33c3c to | 0.32-a0-134-gc02fa2a 28 | D:1 | Upgraded the game from 0.32-a0-134-gc02fa2a to | 0.32-a0-171-g4625e66 132 | D:1 | Upgraded the game from 0.32-a0-171-g4625e66 to | 0.32-a0-172-gc5dd13f 132 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_loops_ring Action || total ---------------------------++------- Melee: Trident || 11 Armour: Skin || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 70 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 0 | 70 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts