Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649 (webtiles) character file. Game seed: 1062235150667636784 360 chorocmaeul the Chopper (level 6, -14/47 HPs) Began as a Formicid Fighter on Sept 20, 2024. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:04:47 (2718 turns). chorocmaeul the Chopper (Formicid Fighter) Turns: 2718, Time: 00:04:48 Health: -14/47 AC: 9 Str: 23 XL: 6 Next: 98% Magic: 6/6 EV: 8 Int: 7 God: Gold: 191 SH: 9 Dex: 13 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . n - +0 cloak rCorr . (no gloves) SInv + h - +0 pair of boots Will ..... e - amulet of reflection Stlth v - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 191 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) h - a +0 pair of boots (worn) n - a +0 cloak (worn) Jewellery e - an amulet of reflection (around neck) v - a ring of protection from cold (left hand) A - a ring of fire Scrolls f - a scroll of fear g - 3 scrolls of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of brand weapon l - a scroll of summoning {unknown} q - a scroll of enchant armour s - a scroll of amnesia t - a scroll of immolation {unknown} y - a scroll of revelation B - a scroll of enchant weapon D - a scroll of identify Potions d - a potion of might i - 3 potions of heal wounds {unknown} m - a potion of enlightenment {unknown} o - a potion of curing {unknown} p - a potion of lignification {unknown} r - a potion of degeneration {unknown} u - a potion of attraction {unknown} w - 2 potions of ambrosia {unknown} x - a potion of invisibility {unknown} z - a potion of mutation {unknown} C - 2 potions of berserk rage {unknown} Skills: - Level 3.2 Fighting + Level 6.9 Axes - Level 3.2 Armour - Level 4.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 80% 1 Slow Hex 0% N/A 80% 1 Call Imp Summ 0% N/A 91% 2 Confusing Touch Hex 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Cause Fear Hex 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Fireball Conj/Fire 0% 3d3 100% 5 Dragon's Call Summ 0% N/A 100% 9 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ogre hits you with a +0 giant club!! You slash the ogre! The ogre is heavily wounded. The ogre barely misses you. You closely miss the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You hit the ogre. The ogre is heavily wounded. You block the ogre's attack. You barely miss the ogre. The ogre is heavily wounded. The ogre barely misses you. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... # # ..# ## ..## .## ...#### ..# ....... #.## ....... ##.### ##....... ##..## #.O...... ##..#### ##@.# ##....######..##... #.................. #......).........### #................## #....########....## #..### ###### #.. #.. You could see an ogre. Vanquished Creatures Sigmund (D:3) A scorpion (D:4) Jessica (D:3) A gnoll (D:2) 3 adders 4 ribbon worms A dart slug (D:3) An orc (D:3) 9 ball pythons 6 endoplasms 3 giant cockroaches 7 goblins 5 hobgoblins A jackal (D:1) 9 kobolds 4 quokkas 5 bats A frilled lizard (D:1) 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chorocmaeul the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 256 | D:1 | Reached skill level 3 in Axes 592 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 1115 | D:2 | Reached skill level 4 in Axes 1115 | D:2 | Reached XP level 4. HP: 21/35 MP: 4/4 1759 | D:3 | Noticed Sigmund 1769 | D:3 | Killed Sigmund 1770 | D:3 | Reached skill level 6 in Axes 1770 | D:3 | Reached XP level 5. HP: 16/41 MP: 5/5 1770 | D:3 | Reached XP level 6. HP: 18/47 MP: 6/6 2196 | D:3 | Noticed Jessica 2200 | D:3 | Killed Jessica 2708 | D:4 | Noticed an ogre 2718 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, st_stairs_5, kennysheep_another_room D:2: layout_basic, minmay_joined_circles D:3: layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_deadend, uniq_sigmund, uniq_jessica D:4: layout_layer_cave, mainiacjoe_ossuary_entry_dusty_tomb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 6 | 6.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 85 | 105 || 190 Use: Scroll | | 6 || 6 Armour: Scale mail | 53 | 54 || 107 Dodge: Dodged | 32 | 28 || 60 Block: Buckler | 51 | 55 || 106 Reflection | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2775 | 2660 | 115 | 135 | 1937 | 4 | 693.8 | Dungeon | 2775 | 2660 | 115 | 135 | 1937 | 4 | 693.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 923 daAuts D:3: 895 daAuts D:1: 845 daAuts D:4: 112 daAuts