Dungeon Crawl Stone Soup version 0.34-a0-106-ga9c97bacbe (webtiles) character file. Game seed: 17872139177674510439 17 chorocmaeul the Shield-Bearer (level 2, -3/24 HPs) Began as a Formicid Fighter on June 6, 2025. Slain by Terence ... wielding a +2 vampiric trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (568 turns). chorocmaeul the Shield-Bearer (Formicid Fighter) Turns: 568, Time: 00:01:25 Health: -3/24 AC: 12 Str: 20 XL: 2 Next: 80% Magic: 2/2 EV: 16 Int: 7 God: Gold: 71 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . a - melded +0 quarterstaff rCold . . . c - melded +0 buckler rNeg . . . b - melded +0 scale mail rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, fungus-form A: spores, torment immunity, no casting, terrified, permanent stasis, dig shafts and tunnels, tiny, (antennae 3), four strong arms a: no special abilities You were on level 2 of the Dungeon. You were a sentient fungus. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (melded) Armour b - a +0 scale mail (melded) c - a +0 buckler (melded) Scrolls f - a scroll of summoning {unknown} g - a scroll of revelation {unknown} Potions d - 2 potions of might Skills: + Level 3.5 Fighting + Level 2.3 Staves + Level 3.5 Armour + Level 4.3 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 56% 2 Launch Clockwork Bee Frge 0% N/A 80% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a sentient fungus. You are tiny and evasive. Your melee attacks release spores that confuse breathing creatures. You are immune to unholy pain and torment. You cannot cast spells. You become terrified and freeze when enemies are visible. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! Terence barely misses you. Terence closely misses you. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence closely misses you. Terence barely misses you. Terence hits you from afar with a +2 vampiric trident! Terence misses you. Terence hits you but does no damage. Terence hits you but does no damage. You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! You're too terrified to move while being watched! Terence hits you from afar with a +2 vampiric trident! Terence misses you. Terence hits you from afar with a +2 vampiric trident. * * * LOW HITPOINT WARNING * * * It was a potion of haste. Your stasis prevents you from being hasted. Terence misses you. Terence closely misses you. Terence completely misses you. Terence hits you from afar with a +2 vampiric trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ..# #<# #.####.## #......# #.<# #..# #f.# #.......# #...@...# .........# ............. .##...#....##. #..###.... . ##. ...#. You could see Terence. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 6 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chorocmaeul the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 216 | D:1 | Found a faded altar of an unknown god. 549 | D:2 | Noticed Terence 568 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_ring, ebering_ecumenical_altar_webs, st_stairs_6 D:2: layout_loops_ring, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Quarterstaff || 42 Use: Potion || 2 Armour: Scale mail || 33 Skin || 6 Dodge: Dodged || 39 Block: Buckler || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 577 | 565 | 12 | 0 | 427 | 2 | 288.5 | Dungeon | 577 | 565 | 12 | 0 | 427 | 2 | 288.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 558 daAuts D:2: 18 daAuts