Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 16455719466955699285 336 chorocmaeul the Shooter (level 6, -12/46 HPs) Began as a Coglin Hunter on Jan 4, 2026. Mangled by Duvessa ... wielding a +0 rapier (13 damage) ... on level 3 of the Dungeon. The game lasted 00:06:05 (2474 turns). chorocmaeul the Shooter (Coglin Hunter) Turns: 2474, Time: 00:06:06 Health: -12/46 AC: 4 Str: 12 XL: 6 Next: 54% Magic: 6/6 EV: 11 Int: 8 God: Gold: 200 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Juwon} rCold . . . (100%) c - +0 sling {Jin} rNeg . . . (100%) d - +1 leather armour "Ehiul" {rElec} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lit by a corona, about to teleport, glowing, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Juwon} c - a +0 sling (offhand) {Jin} Armour d - the +1 leather armour "Ehiul" (worn) {rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. Wands a - a wand of flame (2) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of enchant armour {unknown} h - 4 scrolls of fog {unknown} j - 2 scrolls of immolation {unknown} t - 2 scrolls of teleportation l - a scroll of fear {unknown} Potions f - a potion of cancellation {unknown} n - a potion of might {unknown} o - a potion of curing {unknown} Skills: + Level 2.6 Fighting * Level 6.3 Ranged Weapons + Level 0.7 Armour + Level 1.8 Dodging - Level 0.7 Stealth * Level 2.6 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Soul Splinter Necr 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Duvessa hits you with a +0 rapier! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Okay, then. As you read the scroll labelled CANLYL HE PUR, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. k -> t - 2 scrolls of teleportation Duvessa hits you with a +0 rapier! You die... #.###### #......# #########.####.# #.........# #.# #.############.# #.# #.....# #.# #.##### #.### #.######### #.#@######.......... #.#.e.........###### #.#...........+..... #.#.#.........###### #.#.#.........# #######.#.#.........# #.....#.#.########### #.....+...#### #.....#......# # You could see Duvessa (berserk). Vanquished Creatures Dowan (D:4) A jelly (D:4) An orc priest (D:4) 6 adders 8 gnolls A shadow imp (D:4) 2 dart slugs 9 orcs 3 ribbon worms 9 endoplasms 10 hobgoblins 4 jackals (D:1) 4 quokkas 7 ball pythons 11 bats A frilled lizard (D:3) 6 goblins 5 kobolds 5 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chorocmaeul the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 79 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 81 | D:1 | Reached skill level 4 in Ranged Weapons 240 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 719 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 840 | D:2 | Reached skill level 5 in Ranged Weapons 843 | D:2 | Identified the +1 leather armour "Ehiul" {rElec} 1125 | D:3 | Reached skill level 1 in Evocations 1774 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 1777 | D:4 | Encountered Duvessa 1779 | D:4 | Encountered Dowan 2248 | D:4 | Reached skill level 6 in Ranged Weapons 2248 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2469 | D:4 | Killed Dowan 2472 | D:4 | HP: 1/46 [Duvessa/+0 rapier (17)] 2474 | D:3 | Mangled by Duvessa Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms D:2: layout_basic D:3: minmay_spotlight, layout_basic D:4: layout_cave_pools, serial_column_ruins, column_ruins_columns_straight, column_ruins_columns_straight, column_ruins_open_small_water, column_ruins_open_tiny, chequers_serial_rivers_small_a, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.3 Evocations | 1 2 | 2.6 Fighting | | 2.6 Armour | | 0.7 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 278 || 440 Read: Teleportation | | 1 || 1 Armour: Leather armour | 4 | 32 || 36 Dodge: Dodged | 4 | 36 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2519 | 2411 | 108 | 231 | 1646 | 4 | 629.8 | Dungeon | 2519 | 2411 | 108 | 231 | 1646 | 4 | 629.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 908 daAuts D:2: 590 daAuts D:4: 586 daAuts D:1: 433 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+