Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 16352918855175870322 195 chorocmaeul the Shooter (level 5, 0/41 HPs) Began as a Coglin Hunter on Jan 4, 2026. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:04:58 (2661 turns). chorocmaeul the Shooter (Coglin Hunter) Turns: 2661, Time: 00:04:58 Health: 0/41 AC: 8 Str: 11 XL: 5 Next: 74% Magic: 5/5 EV: 9 Int: 8 God: Gold: 198 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Mettia} rCold . . . (100%) c - +0 sling {Zihan} rNeg . . . (100%) g - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 198 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Mettia} c - a +0 sling (offhand) {Zihan} Missiles e - a throwing net Armour d - a +0 cloak (worn) f - a +0 pair of boots (worn) g - a +0 scale mail (worn) Wands c - a wand of warping (8) Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of vulnerability {unknown} l - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} o - a scroll of noise {unknown} q - a scroll of teleportation {unknown} Potions d - 3 potions of haste {unknown} f - a potion of ambrosia {unknown} k - 2 potions of curing {unknown} n - a potion of mutation {unknown} p - a potion of cancellation {unknown} Skills: + Level 3.3 Fighting * Level 5.1 Ranged Weapons + Level 2.9 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 95% 1 Searing Ray Conj 0% 2d4 99% 2 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The river rat bites you but does no damage. Fire: a) +2 sling {Mettia} Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the river rat. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is heavily wounded. The river rat bites you but does no damage. x2 Fire: a) +2 sling {Mettia} Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat is heavily wounded. You shoot a sling bullet. The sling bullet hits the river rat! You kill the river rat! The river rat bites you. x2 * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Mettia} Press: ? - help, Shift-Dir - straight line Aim: a river rat (63% to hit) You shoot a sling bullet. The sling bullet hits the river rat. The river rat is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Mettia} Press: ? - help, Shift-Dir - straight line Aim: a river rat (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the river rat. You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ##### #∩..## ##### ###..#####..∩# ##..##...### . #.......## ... .............##..... ............@†...†.. ..............r.....~ ~~........~..~.~.~~.. .~.~.....~.≈~~~~≈~~~~ ≈~~.~.....≈~≈≈≈≈≈≈≈≈≈ ≈≈≈≈~≈~~~≈≈≈≈≈≈≈≈≈≈≈ ~~≈≈≈≈≈≈≈≈≈≈≈≈≈ .~~...~~~~≈≈≈≈≈ You could see a river rat. Vanquished Creatures A clockroach (D:4) Ijyb (D:4) 6 adders A river rat (Sewer) 3 dart slugs 5 orcs (D:3) 6 endoplasms 6 hobgoblins 6 jackals 3 quokkas 10 ball pythons 10 bats 6 frilled lizards 5 goblins 11 kobolds 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | chorocmaeul the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 244 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 495 | D:1 | Reached skill level 4 in Ranged Weapons 751 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1816 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 2480 | D:4 | Encountered Ijyb 2491 | D:4 | Killed Ijyb 2492 | D:4 | Reached XP level 5. HP: 17/41 MP: 5/5 2618 | D:4 | Reached skill level 5 in Ranged Weapons 2628 | D:4 | Found a glowing drain. 2632 | Sewer | Entered a sewer 2661 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_broadway_a, co_window_of_opportunity_b, co_window_2corner, co_window_corner_cb, co_window_of_opportunity_b, co_window_paths_c, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_a D:2: layout_basic D:3: layout_loops_ring, st_stairs_6, minmay_crystal_room, minmay_pentangle D:4: dreamdust_elfheim, layout_cave_pods, minitemple, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_duvessa, uniq_robin, uniq_ijyb Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.9 Ranged Weapons | 4 5 | 5.1 Fighting | 3 | 3.3 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 184 | 168 || 352 Armour: Leather armour | 16 | || 16 Scale mail | 7 | 42 || 49 Dodge: Dodged | 23 | 20 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2727 | 2642 | 85 | 81 | 2102 | 5 | 545.4 | Dungeon | 2693 | 2608 | 85 | 81 | 2087 | 4 | 673.2 | Sewer | 34 | 34 | 0 | 0 | 15 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 900 daAuts D:1: 819 daAuts D:2: 806 daAuts D:4: 167 daAuts Sewer: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+