chorocmaeul Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (15, -5, D:1) a +1 mace of draining (16, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 30, D:1) a rat corpse (skeletalised by now) (53, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, 5, D:2) a rat corpse (skeletalised by now) (6, 8, D:2) a ball python corpse (skeletalised by now) (6, 38, D:2) a hobgoblin corpse (skeletalised by now) (12, -2, D:2) a +0 hand axe (12, 8, D:2) a frilled lizard skeleton (15, -9, D:2) a +0 leather armour (19, 32, D:2) 2 poisoned darts (20, 14, D:2) a +0 robe (20, 31, D:2) a jackal corpse (skeletalised by now) (20, 32, D:2) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 6, D:2) a +0 dagger (30, 12, D:2) a parchment of Swiftness (32, 17, D:2) a +0 dagger (36, 28, D:2) a +0 ring mail (44, 3, D:2) a hobgoblin skeleton (45, 4, D:2) a +0 dagger a kobold skeleton (45, 25, D:2) a quokka skeleton (45, 26, D:2) a +0 dagger a goblin skeleton a hobgoblin skeleton (59, 13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (2, 17, D:3) a +0 short sword 3 stones (3, -9, D:3) a +0 dagger a +0 leather armour (4, -9, D:3) a +0 dagger a +0 ring mail (5, -9, D:3) a +0 club a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (13, 12, D:3) a scarf of invisibility (17, 0, D:3) a +0 dagger (17, 13, D:3) a +0 chain mail a +0 scale mail (17, 18, D:3) an adder skeleton (18, 11, D:3) a +0 war axe (19, 18, D:3) an adder skeleton (19, 19, D:3) a +0 club (20, 20, D:3) a staff of fire (25, 10, D:3) a +0 robe (39, 20, D:3) a +0 hand axe of electrocution Level 4 of the Dungeon [Shop] Naobbis's Armour Shoppe an orb of energy (132 gold) a +0 helmet (49 gold) the scarf "Jealaape" {+Inv, Harm Str-3 Int+4 Stlth+} (240 gold) Harm: It increases damage dealt and taken. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. a +0 robe (9 gold) a +0 helmet of light (126 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 pair of boots of rampaging (126 gold) (0, 0, D:4) a +0 club a +0 club an orc corpse (skeletalised by now) (0, 1, D:4) a +0 flail of venom a +0 ring mail an adder corpse (skeletalised by now) (3, -46, D:4) a +0 leather armour (7, -25, D:4) a +0 whip (14, -27, D:4) a parchment of Kiss of Death (14, 11, D:4) a +0 hand axe an orc corpse (skeletalised by now) (19, -50, D:4) a +0 club a goblin corpse (skeletalised by now) (19, -28, D:4) a wellspring talisman (25, -33, D:4) a +0 hand axe (26, -10, D:4) an iguana corpse (skeletalised by now) (28, -6, D:4) a +0 giant spiked club a +0 spear (33, -29, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (34, -37, D:4) a +0 spear (35, -11, D:4) a +0 short sword 3 stones a kobold skeleton (42, -28, D:4) a +0 robe (46, -13, D:4) a +0 short sword of holy wrath (47, 6, D:4) a +0 robe (51, -23, D:4) a +0 dagger a +0 robe (51, -20, D:4) a +0 club an orc corpse (skeletalised by now) (51, -19, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (52, -22, D:4) a +0 whip an orc corpse (skeletalised by now) (52, -20, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (54, -10, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (62, -45, D:4) a +0 flail (62, -16, D:4) a +0 flail (64, -14, D:4) a +0 whip a +0 halberd a +0 spear a +0 spear a +0 club a +1 spear of venom a +0 orcbow a +0 whip a +0 robe a jackal corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a centaur corpse (skeletalised by now) (67, -34, D:4) a +0 flail an orc corpse (skeletalised by now) (67, -33, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (67, -32, D:4) a +0 dagger a +0 robe (67, -31, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (6, -23, D:5) a +0 flail an orc corpse (skeletalised by now) (15, -22, D:5) a +0 club a +0 chain mail (15, -21, D:5) a +0 club (15, -17, D:5) a +0 hand axe 3 boomerangs a +0 leather armour (16, -11, D:5) a +0 robe (18, -25, D:5) a +0 falchion a +0 scale mail (18, -24, D:5) a +0 giant club a +0 hand axe an ogre skeleton (22, -5, D:5) a +0 robe (25, -17, D:5) a +0 ring mail (29, -1, D:5) a jackal skeleton (30, -1, D:5) a +0 club a +4 dagger of distortion a +0 robe an orc skeleton an orc skeleton an iguana skeleton (31, -26, D:5) a +0 falchion a +0 leather armour the human skeleton of Eustachio (31, -2, D:5) a +0 trident a +0 ring mail an orc skeleton (31, -1, D:5) an adder skeleton (33, -25, D:5) a +0 dagger (36, 1, D:5) a parchment of Swiftness (37, 2, D:5) a +0 halberd (39, -3, D:5) a +0 spear Level 6 of the Dungeon [Shop] Uquhogeall's Book Shop a parchment of Nazja's Percussive Tempering (194 gold) a parchment of Ozocubu's Refrigeration (259 gold) a parchment of Arcjolt (194 gold) a parchment of Hoarfrost Cannonade (194 gold) a parchment of Awaken Armour (162 gold) a parchment of Grave Claw (97 gold) a parchment of Summon Hydra (259 gold) a parchment of Enfeeble (259 gold) (4, -10, D:6) a +0 ring mail (4, 34, D:6) a +0 scale mail (7, 9, D:6) a +0 flail (8, 7, D:6) a +0 spear a gnoll skeleton (8, 8, D:6) a +0 spear (8, 9, D:6) a +0 halberd a gnoll skeleton (9, 8, D:6) a water moccasin skeleton (9, 9, D:6) a black bear skeleton (18, -10, D:6) a +0 mace (29, 16, D:6) 5 poisoned darts (32, 13, D:6) an iguana skeleton (39, 25, D:6) a parchment of Blink (39, 26, D:6) a +0 sling (39, 34, D:6) a +0 spear (46, 13, D:6) a steam dragon skeleton (46, 25, D:6) a +0 dagger (48, 4, D:6) a +0 club (48, 5, D:6) a +0 halberd a gnoll skeleton (49, 6, D:6) a +0 halberd (53, -4, D:6) a +0 hand axe (60, 45, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (1, 15, D:7) the +4 ring mail of Poqeut {+Inv Regen+ Str+2} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. a +6 ring of intelligence a +0 pair of gloves (10, 12, D:7) a +0 club (18, -19, D:7) a +0 dagger (18, -2, D:7) a +0 whip (28, -2, D:7) a +0 rapier (28, 8, D:7) a +0 giant spiked club (30, 8, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (33, -12, D:7) a +0 dagger a +0 robe (34, -13, D:7) a +0 dagger a +0 robe (35, -12, D:7) a +0 dagger a +0 robe an orc skeleton (35, -10, D:7) a +0 club (35, 13, D:7) a +0 scimitar (38, -6, D:7) a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 great mace (3, 10, D:8) a +0 ring mail (7, 1, D:8) a +0 spear (7, 8, D:8) a +0 dagger a +0 ring mail (14, -10, D:8) 2 flux baubles (18, -17, D:8) a yak corpse (skeletalised by now) (19, 11, D:8) a +0 spear (19, 13, D:8) a +0 spear a gnoll skeleton (20, 0, D:8) the scarab talisman "Higa" {rC+ Int+2 Stlth+} [scarab talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (20, 7, D:8) a +0 halberd a gnoll corpse (skeletalised by now) (20, 11, D:8) a +0 whip a +0 robe (20, 12, D:8) a +0 whip a gnoll skeleton (21, 7, D:8) the +0 chain mail of the Moon {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (21, 11, D:8) a +0 halberd (47, -34, D:8) a +3 great sword a +0 robe a +0 short sword a +0 robe a +4 dagger a +0 robe (49, -31, D:8) a +3 mace a +0 robe Level 9 of the Dungeon (3, -9, D:9) a +0 flail (4, -14, D:9) a +0 hand axe a +0 whip a +0 war axe a boomerang (4, -13, D:9) a +0 club a +0 leather armour a +0 short sword a +0 club 3 boomerangs a +0 scale mail an orc corpse (skeletalised by now) (4, -11, D:9) a +0 dagger 2 boomerangs (4, -9, D:9) a +0 club (4, -8, D:9) a +0 dagger a +0 scale mail a +0 mace 3 boomerangs a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -11, D:9) a +0 dagger a +3 leather armour (5, -7, D:9) a +0 club a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -16, D:9) a +0 short sword a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -12, D:9) a +0 dagger (11, -17, D:9) a +0 hand axe a +0 club a +0 flail a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -11, D:9) a +0 halberd a +0 chain mail (11, -10, D:9) a +0 club a +0 leather armour a +0 whip a +0 ring mail a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -11, D:9) a +0 dagger a +0 mace a +0 club an orc corpse (skeletalised by now) (30, -20, D:9) a +0 spear a +0 robe (31, -20, D:9) a +0 falchion a +0 robe (39, -27, D:9) a +0 flail a +0 robe (39, -22, D:9) the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. (51, -2, D:9) the +8 dagger of Oclys {vamp, rElec rC+ Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (53, -4, D:9) a bullfrog corpse (53, -2, D:9) a scorpion corpse (54, -4, D:9) a bullfrog corpse