Dungeon Crawl Stone Soup version 0.32-a0-22-g6ae6769 (webtiles) character file. Game seed: 13533986440187208045 137 cinnamon the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Jan 18, 2024. Slain by Terence ... wielding a +0 morningstar (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (2297 turns). cinnamon the Conjurer (Deep Elf Conjurer) Turns: 2297, Time: 00:05:04 Health: -3/28 AC: 7 Str: 10 XL: 5 Next: 0% Magic: 0/11 EV: 10 Int: 25 God: Gold: 87 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg + . . n - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.24/turn o - ring of positive energy MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe d - a +0 pair of boots (worn) f - a +0 leather armour g - a +0 pair of gloves (worn) l - a +0 kite shield n - a +0 ring mail (worn) Jewellery e - a +6 ring of strength (left hand) h - an amulet of faith o - a ring of positive energy (right hand) Talismans j - a serpent talisman Scrolls c - 2 scrolls of identify {unknown} k - a scroll of poison {unknown} p - 2 scrolls of amnesia {unknown} Potions i - 2 potions of curing {unknown} m - a potion of degeneration {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging + Level 3.4 Stealth + Level 3.1 Spellcasting - Level 6.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 2% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 61% 3 Ozocubu's Armour Ice 3% N/A 61% 3 Tukima's Dance Hex 3% N/A 61% 3 Fulminant Prism Conj/Alch 10% 3d9 56% 4 Dimensional Bullseye Hex/Tloc 1% N/A 95% 4 Manifold Assault Tloc 3% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Terence Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (lightly wounded, 86% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. Terence barely misses you. Unknown command. Terence hits you with a +0 morningstar. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (heavily wounded, 86% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar! The searing ray hits Terence! Terence is almost dead. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 morningstar! You die... Terence says, "Time to find some more victims." #.#####..... #.# ........#### #.# #.#####.# #.. #.# #.# #.# #.# ##.## #.# #######<..### #@# #.......#.... #@# #.#####...### #.####.# ##..# #......# ##.# ######## #.# #.# #.### #.... ##### You could see Terence. Vanquished Creatures Natasha (thrice) (D:2) 2 adders (D:2) A dart slug (D:1) 4 orcs 5 endoplasms A giant cockroach (D:3) A goblin (D:1) 4 hobgoblins 5 kobolds A quokka (D:2) 3 ball pythons 6 bats A frilled lizard (D:1) 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cinnamon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 534 | D:1 | Reached skill level 5 in Conjurations 1154 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1196 | D:2 | Noticed Natasha 1203 | D:2 | Learned a level 2 spell: Searing Ray 1205 | D:2 | Killed Natasha 1334 | D:2 | Noticed Natasha 1348 | D:2 | Killed Natasha 1349 | D:2 | Reached skill level 6 in Conjurations 1349 | D:2 | Reached XP level 4. HP: 3/24 MP: 7/10 1440 | D:2 | Noticed Sigmund 1525 | D:2 | Noticed Natasha 1527 | D:2 | Killed Natasha 1983 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2179 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/11 2285 | D:3 | Noticed Terence 2297 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, uniq_robin, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_ring, serial_shops, nicolae_lakefront_shop, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.6 Stealth | 3 | 3.4 Dodging | | 2.4 Spellcasting | | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 37 | 41 || 78 Searing Ray | 4 | 5 || 9 Use: Potion | 1 | || 1 Armour: Leather armour | 8 | 5 || 13 Ring mail | | 4 || 4 Dodge: Dodged | 13 | 10 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2296 | 2251 | 45 | 248 | 1433 | 3 | 765.3 | Dungeon | 2296 | 2251 | 45 | 248 | 1433 | 3 | 765.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 959 daAuts D:2: 891 daAuts D:3: 446 daAuts