cinnamon Level 1 of the Dungeon [Shop] Toon's Magic Scroll Emporium a scroll of poison (40 gold) a scroll of noise (10 gold) a scroll of teleportation (30 gold) a scroll of poison (40 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) 3 scrolls of enchant armour (225 gold) [Shop] Utsy's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (48 gold) a scroll of teleportation (36 gold) a scroll of amnesia (48 gold) a scroll of fear (48 gold) a scroll of revelation (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of immolation (48 gold) a scroll of revelation (90 gold) [Shop] Juedaade's Armour Emporium a +3 scale mail of poison resistance (299 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) [Shop] Xafythu's General Store a +0 short sword (36 gold) a potion of lignification (36 gold) 4 stones (4 gold) a +0 mace (36 gold) a phantom mirror (480 gold) a +2 robe of willpower (212 gold) a scroll of fog (48 gold) a +0 cloak (54 gold) a +0 robe (8 gold) (0, 0, D:1) 2 poisoned darts (1, -2, D:1) a quokka corpse (skeletalised by now) (1, 8, D:1) a +0 dagger (2, -21, D:1) a +0 dagger a goblin skeleton (6, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 8, D:1) 5 stones (19, -6, D:1) 3 boomerangs (20, 18, D:1) 8 stones (22, -23, D:1) a +0 short sword a stone (23, 27, D:1) a bat skeleton (23, 28, D:1) a quokka skeleton (26, 25, D:1) a rat skeleton (27, -8, D:1) a +0 dagger (40, 8, D:1) a +0 club a goblin skeleton (50, 15, D:1) a frilled lizard corpse (skeletalised by now) (54, -4, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, -26, D:2) a rat skeleton (8, 2, D:2) a +0 club (9, 1, D:2) an adder corpse (skeletalised by now) (11, -28, D:2) a +0 club (14, -8, D:2) a +0 whip (18, 3, D:2) a +0 ring mail (19, -1, D:2) a +0 ring mail (27, -4, D:2) an adder skeleton (30, -10, D:2) a +0 sling (34, -25, D:2) a +0 mace (37, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (6, 9, D:3) 3 stones (6, 22, D:3) a +0 plate armour (29, 0, D:3) 3 stones (29, 6, D:3) 4 javelins (36, 14, D:3) a +0 hand axe (42, 56, D:3) a +0 club (46, 46, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail a +0 club an orc corpse (skeletalised by now) (0, 1, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (4, -2, D:4) 4 stones (9, 10, D:4) a +0 dagger a kobold skeleton (10, 3, D:4) a bullfrog skeleton (10, 6, D:4) a +0 dagger (24, 6, D:4) a rat skeleton a ball python skeleton (36, 44, D:4) a +0 falchion an orc skeleton (41, 5, D:4) a +0 dagger (43, 4, D:4) a +0 giant spiked club (45, 51, D:4) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (52, 43, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (12, 4, D:5) 4 stones (28, 15, D:5) a hound corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 12, D:5) a +0 cloak (48, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 2, D:5) a +3 flail of venom a +0 leather armour Level 6 of the Dungeon (12, 19, D:6) a +0 leather armour a +0 short sword an orc skeleton (16, 14, D:6) a flux talisman (18, 9, D:6) a +0 plate armour (21, -11, D:6) a +0 sling (26, 2, D:6) a scroll of vulnerability (27, -14, D:6) a +0 club an orc corpse (skeletalised by now) (27, -3, D:6) a wand of mindburst (11) (27, 28, D:6) a +0 short sword (31, -5, D:6) a +0 dagger a +0 shortbow (34, 25, D:6) a +0 leather armour a +0 rapier (41, -4, D:6) a +0 giant club an ogre skeleton (45, 12, D:6) 2 potions of invisibility (46, 10, D:6) a scroll of identify (47, 12, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (48, 6, D:6) a +0 hand axe a +0 leather armour (48, 10, D:6) a scroll of fear (49, 12, D:6) a potion of degeneration (54, 5, D:6) a +0 club Level 7 of the Dungeon (1, 0, D:7) 4 stones 7 gold pieces (3, 3, D:7) a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (4, 3, D:7) a bullfrog corpse (skeletalised by now) (4, 7, D:7) the +3 leather armour of Dishonour {Str+4} Str+4: It affects your strength (+4). (6, 15, D:7) a black bear skeleton a bullfrog skeleton (7, 14, D:7) a +5 short sword a +0 robe (9, 21, D:7) a +0 club a kobold skeleton (11, 22, D:7) a +0 short sword (14, 6, D:7) a +0 troll leather armour a troll corpse (14, 29, D:7) a +0 short sword (16, 2, D:7) +0 swamp dragon scales (17, 12, D:7) 2 atropa-tipped darts (19, 11, D:7) a +0 whip a gnoll corpse (skeletalised by now) (20, 9, D:7) a poisoned dart (20, 10, D:7) a poisoned dart (21, 8, D:7) a poisoned dart (23, 1, D:7) a poisoned dart (23, 2, D:7) a poisoned dart (26, 9, D:7) a +3 dagger a +0 ring mail (27, -12, D:7) a +0 hand axe an orc corpse (skeletalised by now) (31, 25, D:7) 5 stones (32, -9, D:7) a +0 cloak the Ecumenical Temple