Dungeon Crawl Stone Soup version 0.32-a0-868-g153ae1a (webtiles) character file. Game seed: 7691767241201502818 102 cinnamon the Shooter (level 4, -3/35 HPs) Began as a Coglin Hunter on Mar 28, 2024. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (977 turns). cinnamon the Shooter (Coglin Hunter) Turns: 977, Time: 00:04:01 Health: -3/35 AC: 5 Str: 11 XL: 4 Next: 77% Magic: 4/4 EV: 10 Int: 8 God: Gold: 80 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Gnaeus} rCold . . . d - +0 sling {Prani} rNeg . . . l - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Gnaeus} d - a +0 sling (offhand) {Prani} Armour c - a +0 leather armour l - a +0 ring mail (worn) Magical Staves g - a staff of death Scrolls b - a scroll of butterflies f - a scroll of poison {unknown} h - a scroll of blinking {unknown} i - a scroll of torment {unknown} o - a scroll of vulnerability {unknown} p - a scroll of identify {unknown} t - a scroll of teleportation {unknown} Potions e - a potion of berserk rage {unknown} j - a potion of magic {unknown} k - a potion of degeneration {unknown} m - a potion of lignification {unknown} n - 2 potions of attraction {unknown} q - a potion of heal wounds {unknown} r - a potion of invisibility {unknown} s - a potion of curing {unknown} Skills: + Level 3.2 Fighting * Level 4.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 97% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 97% 3 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses Grinder. You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet barely misses Grinder. Grinder hits you. x2; You writhe in agony. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Grinder hits you. You are too injured to fight recklessly! Fire: a) +2 sling {Gnaeus} Press: ? - help, Q - select action Shift-Dir - straight line, p - Grinder You can't see that place. [the floor.] You can't see that place. Okay, then. Fire: a) +2 sling {Gnaeus} Press: ? - help, Q - select action Shift-Dir - straight line, f - Grinder Aim: Grinder (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet hits Grinder but does no damage. Grinder is severely wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Gnaeus} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 62% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder hits you! You die... Grinder says, "Now the real fun starts!" #### ..............# .... #...........# ... ##...........# ... ##............# ..# #.............# ..## #..#..........# #..########..###..#####.# .#........[)..)#.######.#. ..#..#########†.@†........ #.##..# ####...#>5..#####. ...............[.......... .......................### .........###.............. .........# #..........#### .........# #..........# ############ You could see Grinder. Vanquished Creatures An orc wizard (D:3) 2 adders A ribbon worm (D:3) 3 orcs (D:3) 8 endoplasms 3 giant cockroaches A goblin (D:2) 4 hobgoblins 8 jackals (D:1) 4 quokkas (D:1) A ball python (D:3) 2 bats (D:1) 2 frilled lizards 4 kobolds 3 rats 47 creatures vanquished. Vanquished Creatures (others) An adder (D:4) 1 creature vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cinnamon the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 135 | D:1 | Reached skill level 4 in Ranged Weapons 232 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 735 | D:2 | Noticed Sigmund 788 | D:3 | Reached XP level 4. HP: 30/34 MP: 4/4 873 | D:3 | Noticed Grinder 873 | D:3 | Paralysed by Grinder for 4 turns 970 | D:3 | Paralysed by Grinder for 3 turns 977 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms D:2: cheibrodos_helix_gallery, layout_basic, shapermc_ecumenical_altar_acropolis, basic_altar, uniq_sigmund D:3: layout_rooms, uniq_grinder, uniq_crazy_yiuf_cottage D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic, grunt_qazlal_clouds, lemuel_round_altar, bloody_trog, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 | 4.9 Fighting | 3 | 3.2 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 166 | 54 || 220 Armour: Leather armour | 25 | || 25 Ring mail | 4 | 18 || 22 Dodge: Dodged | 20 | 5 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1006 | 997 | 9 | 52 | 546 | 4 | 251.5 | Dungeon | 1006 | 997 | 9 | 52 | 546 | 4 | 251.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 558 daAuts D:2: 240 daAuts D:3: 136 daAuts D:4: 70 daAuts