Dungeon Crawl Stone Soup version 0.34-a0-1292-g7f56f43775 (webtiles) character file. Game seed: 14994735978073721952 34 circleofdust the Tinkerer (level 3, -1/39 HPs) Began as a Barachi Forgewright on Nov 19, 2025. Slain by an ogre ... wielding a +0 giant club (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1158 turns). circleofdust the Tinkerer (Barachi Forgewright) Turns: 1158, Time: 00:02:56 Health: -1/39 AC: 21 Str: 11 XL: 3 Next: 31% Magic: 6/7 EV: 2 Int: 17 God: Gold: 78 SH: 0 Dex: 10 Spells: 1/7 levels left rFire + . . (50%) a - +0 hammer rCold + . . (50%) (no offhand) rNeg . . . (100%) b - melded +1 robe rPois + (33%) e - melded +1 hat rElec + (33%) (cloak unavailable) rCorr + (50%) (gloves unavailable) SInv . c - melded +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: tree-form, resistant, unable to hop A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (amphibious), (frog-like legs 1), +LOS a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +1 robe (melded) c - a +2 pair of boots (melded) d - +0 swamp dragon scales e - a +1 hat (melded) Potions g - a potion of magic Skills: - Level 1.1 Fighting - Level 2.4 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.7 Forgecraft + Level 0.4 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 72% 1d6 2% 1 b - Construct Spike Laun Frge 36% 2d4 3% 2 c - Launch Clockwork Bee Frge 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 6% 3-4/arc 24% 2 Call Imp Summ 4% N/A 26% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 47% 3 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Forge Blazeheart Golem Fire/Frge 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History With a metallic buzz, your clockwork bee launches itself at the ogre. You swap places with your clockwork bee. Your clockwork bee closely misses the ogre. Your clockwork bee stings the ogre. Hop to where? Press: ? - help, Dir - move target Boing! Your clockwork bee stings the ogre. The ogre misses your clockwork bee. Your clockwork bee stings the ogre. Your clockwork bee barely misses the ogre. Your clockwork bee stings the ogre. Your clockwork bee winds down and falls to the ground. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Launch Clockwork Bee (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled EVEIRI USAHIOSS, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. It was a potion of curing. You feel better. d -> c - a potion of curing The ogre barely misses you. It was a potion of resistance. You feel protected. The ogre closely misses you. It was a potion of lignification. You turn into a tree. Your +1 robe, +2 pair of boots and +1 hat meld into your body. Your roots penetrate the ground. You hit the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is heavily wounded. Your dormant clockwork bee falls apart. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The ogre hits you with a +0 giant club! You die... .....÷.###.######.###........#... ....#÷.....##.....###.#.......### ....#.................######### # ....................### ......................# ......................# ####..................# #............O...### #............♣...# #####................# ............#.....##.# ........###.#<.##.# .# .........##...#...# ?# .<................. .. .............#######.# ...................... .................## You could see an ogre. Vanquished Creatures An adder (D:2) 4 endoplasms 5 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons 4 bats 2 frilled lizards (D:1) 4 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | circleofdust the Barachi Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 765 | D:2 | Found a faded altar of an unknown god. 832 | D:2 | Reached skill level 1 in Fighting 844 | D:2 | Noticed an ogre 912 | D:2 | Learned a level 2 spell: Construct Spike Launcher 925 | D:2 | Reached XP level 3. HP: 25/26 MP: 2/6 936 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1106 | D:2 | Found Umpeus's One-of-a-Kind Rings. 1158 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_slurped_away, nicolae_shop_unique_rings Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.1 Dodging | | 2.4 Spellcasting | | 2.7 Forgecraft | | 4.7 Air Magic | | 0.4 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Mace || 28 Cast: Kinetic Grapnel || 38 Launch Clockwork || 1 Ability: Hop || 1 Drink: Curing || 2 Resistance || 1 Lignification || 1 Read: Fear || 1 Immolation || 1 Enchant armour || 1 Armour: Robe || 26 None || 3 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1311 | 1247 | 64 | 0 | 968 | 2 | 655.5 | Dungeon | 1311 | 1247 | 64 | 0 | 968 | 2 | 655.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 826 daAuts D:2: 485 daAuts