Dungeon Crawl Stone Soup version 0.35-a0-140-g9b33d42f96 (webtiles) character file. Game seed: 1003146954178086889 248 circleofdust the Conjurer (level 5, -1/38 HPs) Began as an Anemocentaur Conjurer on Mar 2, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:04:47 (3984 turns). circleofdust the Conjurer (Anemocentaur Conjurer) Turns: 3984, Time: 00:04:47 Health: -1/38 AC: 3 Str: 9 XL: 5 Next: 86% Magic: 4/10 EV: 9 Int: 19 God: Gold: 129 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +1 cloak rCorr . (100%) (no gloves) SInv . (no barding) Will +.... e - amulet of magic regeneration Stlth ++ c - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.52/turn %: stampede, wizardry (x1) @: brilliant, lethally poisoned (-1 -> -7), enlightened, flying A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 cloak (worn) Jewellery c - a ring of wizardry (worn) e - an amulet of magic regeneration (worn) Talismans b - a talisman of death Wands f - a wand of mindburst (12) p - a wand of polymorph (7) Scrolls b - 3 scrolls of blinking S - a scroll of silence k - a scroll of amnesia {unknown} l - a scroll of noise {unknown} t - a scroll of teleportation e - 2 scrolls of poison {unknown} Potions g - a potion of magic o - a potion of ambrosia {unknown} b - a potion of brilliance j - a potion of attraction {unknown} n - a potion of haste {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations + Level 2.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 2% 1 Lesser Beckoning Tloc 8% N/A 9% 2 Swiftness Air 4% N/A 17% 3 Fulminant Prism Conj/Alch 9% 3d7 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History (Press . to maintain the ray.) You feel sick. The scorpion barely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you! The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. f -> b - a potion of brilliance * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion completely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 79% to hit) You feel a surge of power! You focus your ray upon the scorpion. The searing ray hits the scorpion. You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Your Evocations skill increases to level 2! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You stop channelling your searing ray. You die... .# #..# .## ##..# ..###...# # ........# .## .....#### ..### ..#### ...... .## #...... .# ##)...... .# #######@..# .# ###........## .## ##...#......# ..# ##<.#####.....# ..# ##..## ##....... ..###..## #...#### .###..## #..## ## #..# #.## # #..## ..## There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 2 bombardier beetles A clockroach (D:4) 3 adders A dart slug (D:2) 2 ribbon worms 3 orcs 8 endoplasms 4 hobgoblins 4 jackals (D:2) 6 quokkas 13 ball pythons 6 bats 4 frilled lizards 8 goblins 6 kobolds 7 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | circleofdust the Anemocentaur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 454 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 1306 | D:2 | Learned a level 2 spell: Searing Ray 1889 | D:2 | Reached skill level 4 in Conjurations 1907 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1951 | D:2 | Identified the maw talisman "Kyek" {rC- Str+7 SInv} 2894 | D:3 | Reached skill level 1 in Evocations 2894 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 3536 | D:4 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 3536 | D:4 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Anemocentaur growth] 3536 | D:4 | Reached XP level 5. HP: 38/38 MP: 2/9 3947 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3983 | D:4 | HP: 1/38 [poisoned by a scorpion] 3984 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_basic D:3: layout_rooms, minmay_door_square, bh_walls_and_bars, hangedman_decor_riveting, minmay_surrounded D:4: layout_layer_cave Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.8 Evocations | 1 2 | 2.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 32 | 9 || 41 Melee: Unarmed | 32 | 9 || 41 Kick | 9 | 1 || 10 Punch | 1 | || 1 Cast: Magic Dart | 105 | 62 || 167 Searing Ray | 1 | 5 || 6 Drink: Brilliance | | 1 || 1 Enlightenment | | 1 || 1 Read: Identify | 2 | 1 || 3 Teleportation | 1 | || 1 Enchant armour | | 1 || 1 Armour: Robe | 27 | 31 || 58 Dodge: Dodged | 17 | 10 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3983 | 3925 | 58 | 316 | 3177 | 4 | 995.8 | Dungeon | 3983 | 3925 | 58 | 316 | 3177 | 4 | 995.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1245 daAuts D:2: 1179 daAuts D:3: 994 daAuts D:4: 564 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+