Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 18004689915823206148 366 circleofdust the Tinkerer (level 6, -2/44 HPs) Began as a Gnoll Forgewright on Mar 7, 2026. Was an Initiate of Ashenzari. Slain by a hornet (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:40 (3697 turns). circleofdust the Tinkerer (Gnoll Forgewright) Turns: 3697, Time: 00:05:40 Health: -2/44 AC: 5 Str: 10 XL: 6 Next: 68% Magic: 14/14 EV: 7 Int: 16 God: Ashenzari [......] Gold: 166 SH: 0 Dex: 10 Spells: 3/15 levels left rFire . . . (100%) f - +0 morningstar rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +1 pair of boots "Reno" {Will+ Slay+2} Will +.... e - amulet of chemistry Stlth ++ h - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -6), vertiginous, flying, slowed, very slow A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 hammer f - a +0 morningstar (weapon) Missiles j - a boomerang Armour b - a +0 robe (worn) d - a +0 helmet (worn) g - the +1 pair of boots "Reno" (worn) {Will+ Slay+2} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. Jewellery c - an amulet of guardian spirit e - an amulet of chemistry (worn) h - a ring of flight (worn) Talismans i - a spore talisman Scrolls c - a scroll of summoning {unknown} d - a scroll of amnesia {unknown} e - a scroll of poison {unknown} t - 5 scrolls of teleportation h - a scroll of identify {unknown} l - a scroll of revelation {unknown} Potions g - a potion of magic j - a potion of mutation {unknown} k - 2 potions of moonshine f - 2 potions of brilliance {unknown} n - a potion of cancellation {unknown} Skills: + Level 2.1 Fighting + Level 2.1 Short Blades + Level 2.1 Long Blades + Level 2.1 Axes + Level 2.1 Maces & Flails + Level 2.1 Polearms + Level 2.1 Staves + Level 2.1 Ranged Weapons + Level 2.1 Throwing + Level 2.1 Armour + Level 5.0 Dodging + Level 4.7 Stealth + Level 2.1 Shields + Level 2.1 Unarmed Combat + Level 5.4 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 7.3 Forgecraft + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Alchemy + Level 2.3 Invocations + Level 2.1 Evocations + Level 1.9 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 2% 1 b - Launch Clockwork Bee Frge 27% N/A 6% 3 c - Forge Lightning Spir Air/Frge 18% 3d4 36% 4 d - Eringya's Surprising Summ 9% N/A 73% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 54% 2d5 3% 2 Shock Conj/Air 36% 1d5 16% 1 Frozen Ramparts Ice 18% 1d3 36% 3 Hailstorm Conj/Ice 9% 3d6 36% 3 Maxwell's Portable Pile Tloc 9% (3-9)d3 36% 3 Sigil of Binding Hex 9% N/A 36% 3 Vampiric Draining Necr 9% 2d6 36% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 36% 3 Forge Blazeheart Golem Fire/Frge 18% N/A 36% 4 Flame Wave Conj/Fire 9% 2d6 73% 4 Fulminant Prism Conj/Alch 7% 3d7 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 73% 4 Forge Monarch Bomb Fire/Frge 9% 4d7 99% 6 Fire Storm Conj/Fire 4% 8d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Gozag Kikubaaqudgha Qazlal Ru Trog Vehumet Wu Jian Xom The Shining One Shops: D:4 ( Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your lightning spire shoots out a bolt of lightning at the scorpion! The bolt of electricity hits the scorpion! The scorpion dies! The hornet stings you but does no damage. Your clockwork bee stings the hornet but does no damage. You encounter Grinder. You feel better. You extract magical energy from the potion. You feel yourself speed up. The hornet stings you. You are poisoned. You feel yourself slow down. Your clockwork bee barely misses the hornet. The hornet stings you. You suddenly lose the ability to move! Your lightning spire shoots out a bolt of lightning at the hornet! The bolt of electricity hits the hornet! You encounter a phantom. Grinder gestures at you. You resist with almost no effort. Your clockwork bee misses the hornet. The hornet stings you. You feel as though you will be slow longer. Your clockwork bee closely misses the hornet. Grinder blinks! You can act again. It was a potion of moonshine. You feel tipsy. You feel yourself speed up. You feel very sick. Your clockwork bee stings the hornet! The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. Grinder says, "DUCK!" The hornet barely misses you. Your clockwork bee closely misses the hornet. Casting: Forge Lightning Spire (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel very sick. The hornet attacks as it pursues you! The hornet closely misses you. Your lightning spire shoots out a bolt of lightning at Grinder! The bolt of electricity hits Grinder! Grinder blinks! The hornet stings you! You die... ..... ..# ."..... ..# ....).. .># ...†... #..# .......##...# ...........### .............# ....5...@....# .#..I..y....# #....