Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 7073371427809994475 410 circleofdust the Conjurer (level 6, -4/45 HPs) Began as a Gale Centaur Conjurer on Mar 11, 2026. Slain by an orc ... wielding a +0 morningstar (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:47 (3504 turns). circleofdust the Conjurer (Gale Centaur Conjurer) Turns: 3504, Time: 00:05:47 Health: -4/45 AC: 4 Str: 8 XL: 6 Next: 58% Magic: 6/11 EV: 9 Int: 19 God: Gold: 186 SH: 5 Dex: 11 Spells: 5/12 levels left rFire . . . (100%) c - +0 scythe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +2 pair of gloves SInv . (no barding) Will ..... b - amulet of reflection Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: reflection, stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons c - a +0 scythe (weapon) Armour a - a +0 robe (worn) e - a +2 pair of gloves (worn) Jewellery b - an amulet of reflection (worn) d - the amulet "Himnorodwo" {Spirit Rampage *Slow Dex+3} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). Wands c - a wand of warping (4) f - a wand of mindburst (12) Scrolls I - a scroll of immolation c - a scroll of silence {unknown} N - a scroll of noise d - a scroll of enchant armour {unknown} Potions j - 2 potions of curing {unknown} k - a potion of resistance {unknown} l - a potion of enlightenment {unknown} n - 2 potions of heal wounds {unknown} o - 2 potions of moonshine {unknown} f - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.9 Spellcasting + Level 5.3 Conjurations + Level 2.7 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Battlesphe Conj/Frge 13% 2d8 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 :[ Portals: Abyss: D:4 Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. The East Wind leaves your foes to susceptible to magic after you Rampage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (exposed, 89% to hit) You focus your ray upon the orc. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray misses the orc. (Press . to maintain the ray.) You block the orc's attack. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the orc. The orc is moderately wounded. The orc hits you with a +0 morningstar! The orc hits you with a +0 club. The searing ray hits the orc! You kill the orc! The orc is no longer exposed. You encounter an orc. It is wielding a +0 war axe. The orc hits you with a +0 morningstar! You block the orc's attack. Something hits you. You finish channelling your searing ray. The orc hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * The orc closely misses you. Something hits you but does no damage. You stampede towards the orc! Found a viscous red potion. A bitter wind exposes the orc. x2; Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (exposed, 90% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 morningstar! You die... §§§#......... K§#........# #....##.. ##....##.# ####...#.##$# ##.#....#....# #......####).#### ####.#.#####...)...# .....#.# #...o@..# ...###.# #.....o.# ...##..# #.........# ...<..## #........## #.....# #.......... #..##.# #?......#### #..# #.. #.....!.# .... .... #.####### #... ...# You could see 2 orcs. Vanquished Creatures Sigmund (D:2) Ijyb (D:3) Terence (D:2) Natasha (thrice) (D:2) An orc wizard (D:4) Robin (D:2) 3 adders A shadow imp (D:3) 5 dart slugs 2 orcs (D:4) A ribbon worm (D:3) 6 endoplasms 8 hobgoblins A quokka (D:2) 3 ball pythons 5 bats 3 frilled lizards 15 goblins 4 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | circleofdust the Gale Centaur Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 1165 | D:2 | Reached skill level 4 in Conjurations 1274 | D:2 | Encountered Terence 1280 | D:2 | Learned a level 2 spell: Searing Ray 1290 | D:2 | Killed Terence 1291 | D:2 | Reached XP level 3. HP: 18/26 MP: 1/6 1411 | D:2 | Encountered Sigmund 1419 | D:2 | Killed Sigmund 1420 | D:2 | Reached skill level 1 in Evocations 1420 | D:2 | Reached XP level 4. HP: 15/33 MP: 0/9 1420 | D:2 | Gained mutation: The East Wind leaves your foes to | susceptible to magic after you Rampage. [Changing winds] 1420 | D:2 | Gained mutation: You stampede swiftly towards enemies and | can push them backward. [Gale Centaur growth] 1420 | D:2 | Reached XP level 5. HP: 17/38 MP: 0/10 1564 | D:2 | Encountered Natasha 1570 | D:2 | Killed Natasha 1662 | D:2 | Found Vovimur's Antique Armour Shoppe. 1712 | D:2 | Encountered Robin 1725 | D:2 | Killed Robin 1726 | D:2 | Reached skill level 5 in Conjurations 1773 | D:2 | Encountered Natasha 1781 | D:2 | Killed Natasha 1782 | D:2 | Reached XP level 6. HP: 32/45 MP: 6/11 1800 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1891 | D:2 | Identified the amulet "Himnorodwo" {Spirit Rampage *Slow | Dex+3} 2099 | D:2 | Encountered Natasha 2107 | D:2 | Killed Natasha 2211 | D:2 | Found Finalowk's Book Shop. 3168 | D:3 | Encountered Ijyb 3188 | D:3 | Killed Ijyb 3496 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 3504 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_loops_cross, serial_shops, nicolae_shop_bimaterial_pillars, shop, uniq_terence, uniq_sigmund, uniq_natasha, uniq_robin D:3: layout_loops_cross, uniq_ijyb D:4: due_chaos_kobolds, layout_rooms, minmay_temple_entry_mini_moons, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.9 Conjurations | 4 5 | 5.3 Evocations | 1 2 | 2.7 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 18 || 27 Melee: Unarmed | 9 | || 9 Kick | 2 | 6 || 8 Halberd | | 18 || 18 Cast: Magic Dart | 40 | 80 || 120 Searing Ray | 3 | 9 || 12 Iskenderun's Myst | | 1 || 1 Evoke: Wand of warping | | 1 || 1 Drink: Magic | 1 | || 1 Invisibility | | 1 || 1 Read: Identify | | 2 || 2 Immolation | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 13 | 36 || 49 Dodge: Dodged | 2 | 14 || 16 Block: Other | 1 | 13 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3534 | 3474 | 60 | 626 | 2477 | 4 | 883.5 | Dungeon | 3534 | 3474 | 60 | 626 | 2477 | 4 | 883.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1299 daAuts D:3: 1097 daAuts D:1: 1087 daAuts D:4: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+