Dungeon Crawl Stone Soup version 0.35-a0-268-g36cf4e329c (webtiles) character file. Game seed: 11582542171818924275 25 circleofdust the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Apr 13, 2026. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:24 (798 turns). circleofdust the Magician (Djinni Conjurer) Turns: 798, Time: 00:01:24 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 17% Gold: 4 EV: 5 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) c - +2 short sword (protect) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons c - a +2 short sword of protection (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of poison {unknown} e - a scroll of identify {unknown} Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Slow Hex 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The adder barely misses you. The searing ray hits the ribbon worm. The ribbon worm is almost dead. The adder bites you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. The adder bites you. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. The adder bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) The quokka bites you but does no damage. The adder closely misses you. The searing ray hits the adder. The adder is moderately wounded. The quokka bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The quokka closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The adder bites you. You die... ####### ##.....## ...#.......## ......r@S...# ....⌠..†..⌠.# ............# ......⌠.⌠(.## ..........## .........## #####.$.## ##### You could see an adder and a quokka. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) 6 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | circleofdust the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | circleofdust set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 408 | D:1 | Found a faded altar of an unknown god. 565 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 565 | D:1 | Learned a level 1 spell: Slow 798 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_rooms, basic_altar, grunt_ministairs_9, kennysheep_generic_room_8, nrook_mini_backslash, minmay_pentomino_s2, minivault_11 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.2 Dodging | | 2.1 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 2 Armour: Robe || 14 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 797 | 764 | 33 | 0 | 654 | 2 | 398.5 | Dungeon | 797 | 764 | 33 | 0 | 654 | 2 | 398.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts D:2: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+