circleofdust Level 1 of the Dungeon (2, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 0, D:1) a +0 club (7, 17, D:1) a jackal skeleton (10, 16, D:1) a +0 short sword (14, -19, D:1) a bat corpse (skeletalised by now) (15, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 16, D:1) a ball python skeleton (16, 16, D:1) a +0 short sword a kobold skeleton (16, 17, D:1) a rat skeleton (21, -4, D:1) a rat corpse (skeletalised by now) (22, -4, D:1) a frilled lizard corpse (skeletalised by now) (27, 8, D:1) a +0 club a goblin skeleton (30, 2, D:1) a staff of necromancy (33, -10, D:1) a frilled lizard skeleton a rat skeleton (35, -10, D:1) a rat skeleton (40, -3, D:1) a bat corpse (skeletalised by now) (41, -3, D:1) a +0 dagger a ball python corpse (skeletalised by now) (43, 13, D:1) a +0 club Level 2 of the Dungeon (12, 4, D:2) a frilled lizard corpse (skeletalised by now) (12, 7, D:2) a frilled lizard corpse (skeletalised by now) (19, -18, D:2) a +0 leather armour (25, -11, D:2) a +0 dagger a +0 ring mail (26, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 11, D:2) a jackal corpse (29, 12, D:2) a jackal corpse Level 4 of the Dungeon (0, 0, D:4) the +3 leather armour of the Were-rabbit {Rampage rElec rC++ Int-4 Dex-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (4, 9, D:4) 3 poisoned darts