Dungeon Crawl Stone Soup version 0.35-a0-418-gef280457d8 (webtiles) character file. Game seed: 6213603283630120617 540237 circleofdust the Spry (level 26, -4/246 HPs) Began as a Gnoll Earth Elementalist on May 27, 2026. Was the Champion of Ashenzari. Slain by a crawling flesh cage (8 damage) ... while petrified by an ancient lich ... on level 5 of the Vaults. The game lasted 02:19:01 (64268 turns). circleofdust the Spry (Gnoll Earth Elementalist) Turns: 64268, Time: 02:19:02 Health: -4/246 AC: 30 Str: 25 XL: 26 Next: 51% Magic: 14/56 EV: 2 Int: 44 God: Ashenzari [******] Gold: 917 SH: 0 Dex: 16 Spells: 5/70 levels left rFire + + . (33%) Z - +7 broad axe of the Stellar Augur {flame, rElec rPois Int+4, Melee, Elem} (curse) rCold + + . (33%) d - +2 kite shield of Ashenzari's Repose {rC+, Dev, Range} (curse) rNeg + + + (0%) I - +6 faerie dragon scales {rCorr Int+4 Hexes, Cun, Self} (curse) rPois ∞ (0%) x - +2 helmet "Share My Prison" {Int+3, Range, Self} (curse) rElec + (33%) u - +0 cloak of the Mantic Soothsayer {Rampage Int+3 Stlth+, Elem, Cun} (curse) rCorr + (50%) b - +1 pair of gloves of Ashenzari's Comet {Str+6, Comp, Melee} (curse) SInv + P - +2 pair of boots of the Shackled Augur {rPois MP+7 Str+3 Dex+2, Dev, Self} (curse) Will +.... h - amulet "Chained With Me" {RegenMP+, Bglg, Comp} (curse) Stlth ++++++++ A - ring of the Manifest Sky {^Contam rF++ rC+ Str+6, Bglg, Cun} (curse) HPRegen 0.61/turn G - ring "Cursed Together" {Fly rPois rN+ Int+7 Stlth-, Fort, Range} (curse) MPRegen 0.75/turn %: clarity, rampage @: petrified, marked, flying, studying 3 skills A: fangs 1, treasure sense, distributed training, large bone plates 1, robust 1, spark swarm 1 }: 2/15 runes: decaying, serpentine a: Imbue Servitor (0%), Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 10 branches of the dungeon, and saw 44 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You visited 1 ziggurat, and saw 12 of its levels. You also visited: Sewer, Gauntlet, Ice Cave, Volcano and Wizlab. You collected 5868 gold pieces. You spent 4951 gold pieces at shops. Inventory: Hand Weapons t - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it on level 7 of a ziggurat) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. D - the +9 mace "Newtslayer" {freeze, Str+3 Int+2} (You found it on level 2 of the Vaults) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. J - a +5 double sword of chaos K - the +7 great sword of Purpose {holy, ^Fragile rCorr Dex+4} (You found it on level 2 of the Swamp) ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. L - a +3 spectral broad axe R - a +2 quick blade of distortion T - a +6 demon trident of flaming W - the +8 rapier "Orb Guardian's Doom" {freeze, rN+ rCorr} (You found it on level 1 of the Vaults) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. X - the +6 morningstar "Ithris" {vamp, Bane Fly rF+ rCorr Dex+4} (You found it on level 1 of the Vaults) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Z - the cursed +7 broad axe of the Stellar Augur (weapon) {flame, rElec rPois Int+4, Melee, Elem} (You found it on level 1 of the Vaults) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Missiles i - 9 curare-tipped darts o - 4 throwing nets p - 26 boomerangs s - 8 javelins E - 4 silver javelins Armour b - the cursed +1 pair of gloves of Ashenzari's Comet (worn) {Str+6, Comp, Melee} (You acquired it on level 9 of the Dungeon) Str+6: It affects your strength (+6). It cannot be enchanted further. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. c - a +0 cloak of corrosion resistance d - the cursed +2 kite shield of Ashenzari's Repose (worn) {rC+, Dev, Range} (You found it in an ice cave) It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Ranged Combat: Ranged Weapons and Throwing. e - the +0 pair of boots "Tocved" {Rampage rN+ Int+5 Stlth-} (You found it in a wizard's laboratory) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. f - the +0 scale mail of Red New Discoveries {Will+ Dex+3} (You found it on level 10 of a ziggurat) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. g - +0 pearl dragon scales k - a +0 cloak of poison resistance l - a +2 tower shield of cold resistance m - the +5 justicar's regalia {Inspire Amulet+ Str+4} (You found it on level 7 of a ziggurat) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. u - the cursed +0 cloak of the Mantic Soothsayer (worn) {Rampage Int+3 Stlth+, Elem, Cun} (You acquired it on level 5 of the Lair of Beasts) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. v - the +5 scale mail of Ixisurph {+Inv rF+ Will+ Regen+} (You found it on level 2 of the Depths) +Inv: It lets you turn invisible. rF+: It protects you from fire. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. w - a +2 kite shield of cold resistance x - the cursed +2 helmet "Share My Prison" (worn) {Int+3, Range, Self} (You bought it in a shop on level 2 of the Orcish Mines) It cannot be enchanted further. It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Introspection: Fighting and Spellcasting. y - a +2 helmet of intelligence C - the +2 pair of boots of Dice, Bag, and Bottle {Rampage Str+5 Int+2} (You found it in a wizard's laboratory) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). It cannot be enchanted further. F - the +0 cloak "Kiul" {Str+6} (You found it in a Gauntlet) Str+6: It affects your strength (+6). It cannot be enchanted further. H - the +0 ring mail of Impassible Knowledge {rF+ Str+3} (You found it on level 15 of the Dungeon) rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. I - the cursed +6 faerie dragon scales (worn) {rCorr Int+4 Hexes, Cun, Self} (You took it off the Enchantress on level 2 of the Depths) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Introspection: Fighting and Spellcasting. M - a +0 kite shield of reflection N - an orb of stardust O - +4 storm dragon scales {Bai Suzhen} P - the cursed +2 pair of boots of the Shackled Augur (worn) {rPois MP+7 Str+3 Dex+2, Dev, Self} (You found it on level 3 of the Swamp) rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Introspection: Fighting and Spellcasting. S - a +0 kite shield of fire resistance U - the +13 crystal plate armour of Emuoch {rC+ Dex+5} (You found it in an ice cave) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Jewellery h - the cursed amulet "Chained With Me" (worn) {RegenMP+, Bglg, Comp} (You found it on level 4 of the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Companions: Summonings, Necromancy and Forgecraft. j - a +5 ring of evasion n - a ring of willpower r - a +6 ring of strength A - the cursed ring of the Manifest Sky (worn) {^Contam rF++ rC+ Str+6, Bglg, Cun} (You found it on level 13 of the Dungeon) [ring of protection from cold] ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Cunning: Dodging and Stealth. B - a +6 ring of dexterity G - the cursed ring "Cursed Together" (worn) {Fly rPois rN+ Int+7 Stlth-, Fort, Range} (You bought it in a shop on level 3 of the Depths) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. It has a curse which improves the following skills: Fortitude: Armour and Shields. Ranged Combat: Ranged Weapons and Throwing. Q - the amulet "Quoh" {Wildshape *Slow rF+ rC+} (You found it on level 8 of a ziggurat) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. V - a +4 ring of slaying Y - the amulet "Ykaako" {Dissipate Str+7} (You found it on level 1 of the Crypt) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Str+7: It affects your strength (+7). Talismans a - a storm talisman q - a granite talisman z - a talisman of death Wands p - a wand of polymorph (22) d - a wand of digging (18) b - a wand of acid (23) c - a wand of iceblast (42) a - a wand of flame (23) f - a wand of mindburst (11) e - a wand of charming (17) Scrolls r - 3 scrolls of revelation t - 21 scrolls of teleportation x - 6 scrolls of amnesia b - 5 scrolls of blinking V - 9 scrolls of vulnerability I - 5 scrolls of immolation N - 9 scrolls of noise i - 37 scrolls of identify p - 6 scrolls of poison g - 8 scrolls of fog f - 4 scrolls of fear s - 3 scrolls of butterflies a - 6 scrolls of enchant armour T - a scroll of torment w - 7 scrolls of enchant weapon S - 2 scrolls of silence W - a scroll of brand weapon Potions e - 7 potions of enlightenment b - 7 potions of brilliance w - 6 potions of heal wounds h - 4 potions of haste i - 3 potions of invisibility g - 9 potions of magic r - 5 potions of resistance c - 24 potions of curing C - 5 potions of cancellation L - 3 potions of lignification m - 5 potions of might M - 10 potions of mutation A - 6 potions of attraction a - 4 potions of ambrosia Miscellaneous k - a +0 lightning rod (4/4) g - a +1 phantom mirror h - a +0 Gell's gravitambourine (2/2) i - a +1 box of beasts j - a +1 tin of tremorstones (2/2) Skills: + Level 17.5(22.0) Fighting + Level 17.5(20.9) Short Blades + Level 17.5(20.9) Long Blades + Level 17.5(20.9) Axes + Level 17.5(20.9) Maces & Flails + Level 18.3(21.6) Polearms + Level 17.5(20.9) Staves + Level 17.5(22.0) Ranged Weapons + Level 17.5(22.0) Throwing + Level 17.5(19.8) Armour + Level 19.8(24.2) Dodging + Level 18.0(22.4) Stealth + Level 17.5(19.8) Shields + Level 17.5(20.9) Unarmed Combat + Level 18.1(22.6) Spellcasting + Level 15.1 Conjurations + Level 14.9(18.4) Hexes + Level 14.9(18.4) Summonings + Level 14.9(18.4) Necromancy + Level 14.9(18.4) Translocations + Level 14.9(18.4) Forgecraft + Level 14.9(18.4) Fire Magic + Level 16.6(20.0) Ice Magic + Level 14.9(18.4) Air Magic + Level 15.8(19.3) Earth Magic + Level 14.9 Alchemy + Level 19.0 Invocations + Level 17.5(20.9) Evocations + Level 16.2(19.6) Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Cactus Giant Summ 59% N/A 1% 6 b - Ignition Fire 59% 3d16 1% 8 c - Hellfire Mortar Fire/Erth/Frge 60% 4d18 1% 7 d - Nazja's Percussive T Frge 59% 4d13 0% 5 e - Blink Tloc 100% N/A 0% 2 f - Bombard Conj/Erth 58% 9d10 1% 6 g - Death Channel Necr 59% N/A 1% 6 h - Spellspark Servitor Conj/Frge 57% N/A 1% 7 i - Magnavolt Erth/Air 60% 4d21 1% 7 j - Dispersal Tloc 59% N/A 1% 6 k - Lee's Rapid Deconstr Erth 60% 3d28* 0% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d10 0% 1 Magic Dart Conj 100% 1d8 0% 1 Poisonous Vapours Alch/Air 100% 1d4 0% 1 Sandblast Erth 100% 2d20 0% 1 Shock Conj/Air 100% 1d9 0% 1 Soul Splinter Necr 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Grave Claw Necr 100% 2d14 0% 2 Jinxbite Hex 100% 2d4 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Frozen Ramparts Ice 100% 1d16 0% 3 Fugue of the Fallen Necr 100% N/A 0% 3 Hailstorm Conj/Ice 100% 3d16 0% 3 Inner Flame Hex/Fire 100% N/A 0% 3 Launch Clockwork Bee Frge 100% N/A 0% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 Passwall Erth 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Swiftness Air 100% N/A 0% 3 Tukima's Dance Hex 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 Animate Dead Necr 100% N/A 0% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 0% 4 Eringya's Surprising Cr Summ 100% N/A 0% 4 Flame Wave Conj/Fire 100% 2d21 0% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 0% 4 Forge Lightning Spire Air/Frge 100% 3d13 0% 4 Ignite Poison Fire/Alch 100% N/A 0% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 0% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 (+2d10% 4 Martyr's Knell Necr/Summ 100% N/A 0% 4 Olgreb's Toxic Radiance Alch 100% N/A 0% 4 Petrify Alch/Erth 58% N/A 0% 4 Rending Blade Conj/Frge 100% 2d(14+4*) 0% 4 Sticky Flame Fire/Alch 100% 2d15 0% 4 Vhi's Electric Charge Tloc/Air 100% N/A 0% 4 Arcjolt Conj/Air 57% 1d67 0% 5 Borgnjor's Vile Clutch Necr/Erth 60% N/A 0% 5 Fireball Conj/Fire 57% 3d22 0% 5 Freezing Cloud Conj/Ice/Air 59% 6-21 0% 5 Silence Hex/Air 72% N/A 0% 5 Summon Forest Summ/Tloc 59% N/A 0% 5 Summon Mana Viper Hex/Summ 100% N/A 0% 5 Yara's Violent Unravell Hex/Alch 69% 3d26 0% 5 Alistair's Intoxication Alch 73% N/A 1% 5 Eringya's Noxious Bog Alch 55% 4d6 1% 6 Forge Monarch Bomb Fire/Frge 59% 4d19 1% 6 Forge Phalanx Beetle Frge 59% N/A 1% 6 Fortress Blast Frge 100% 6d15 1% 6 Enfeeble Hex 72% N/A 1% 7 Haunt Necr/Summ 59% N/A 1% 7 Orb of Destruction Conj 55% 9d14 1% 7 Sphinx Sisters Hex/Summ 72% N/A 1% 7 Splinterfrost Shell Ice/Frge 60% 6d20 1% 7 Borgnjor's Revivificati Necr 59% N/A 1% 8 Infestation Necr 59% N/A 1% 8 Maxwell's Capacitive Co Air 59% ∞ 1% 8 Lehudib's Crystal Spear Conj/Erth 58% 10d13 3% 8 Death's Door Necr 59% N/A 26% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Zot (0/5) Depths:4 Sewer (visited) IceCv (visited) Volcano (visited) WizLab (visited) Gauntlet (visited) Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:3 ? D:8 [ D:10 * D:14 = D:15 ?? Orc:2 [(*! Snake:1 :( Snake:2 ** Vaults:1 := Vaults:2 := Vaults:4 : Crypt:3 * Depths:1 :*[[? Depths:3 *:=:= Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Lair:5 Depths:3 Pandemonium: Depths:2 Depths:3 Annotations: Depths:2 3 runed translucent doors Hell Geryon Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. You are partially covered in large bone plates. (SH +4) You are robust. (+10% HP) Foes burned or shocked in your presence may be outlined in light. Message History The guardian sphinx claws you but does no damage. x2 The crawling flesh cage tentacle-slaps you but does no damage. The storm dragon bites you! * * * LOW HITPOINT WARNING * * * The storm dragon claws you but does no damage. The storm dragon tramples you but does no damage. The guardian sphinx bites you!! * * * LOW HITPOINT WARNING * * * The guardian sphinx claws you but does no damage. x2 The deep troll bites you! * * * LOW HITPOINT WARNING * * * The deep troll claws you but does no damage. x2 The crawling flesh cage tentacle-slaps you from afar! * * * LOW HITPOINT WARNING * * * The crawling flesh cage freezes you! You resist. * * * LOW HITPOINT WARNING * * * You encounter an ironbound preserver. It is wielding a +0 dire flail. The fire giant hits you but does no damage. The titan waves its arms in wide circles. The confined air twists around weakly and strikes you. * * * LOW HITPOINT WARNING * * * The crawling flesh cage tentacle-slaps you from afar! * * * LOW HITPOINT WARNING * * * The crawling flesh cage shocks you. You resist. * * * LOW HITPOINT WARNING * * * The storm dragon bites you but does no damage. The storm dragon claws you. * * * LOW HITPOINT WARNING * * * The storm dragon tramples you but does no damage. The ancient lich touches you but does no damage. The guardian sphinx casts a spell. You resist with some effort. The deep troll barely misses you. The deep troll claws you but does no damage. x2 The crawling flesh cage tentacle-slaps you from afar. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You resist. * * * LOW HITPOINT WARNING * * * You encounter a formless jellyfish. You encounter a deep troll. The crawling flesh cage tentacle-slaps you from afar! You die... ,**,,#....#..#∆∆∆,,,,,, ,,.**,#.T..#..#∆∆∆∆,,,,, ,...#*#....#).####****** ,....##..T.#).....,,,,,, ,,....#..[.#.....,,,,,,, ,,*#.....[pD.....,,,,∆,, *####...x)[x.##########* ,....[[[DHLC..........., ,....[[