Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. cleir the Conjurer (Human Conjurer) Turns: 34, Time: 00:00:36 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 mace. The kobold shouts! There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 mace (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 mace (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You see here a +0 mace. Sorry, I don't know how to get there. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. 2 goblins come into view. The goblin throws a stone. The stone hits you but does no damage. There is an open door here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, quivering stones (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin throws a stone. The stone closely misses you. ###≈≈≈≈≈≈≈### #≈≈≈.....§≈≈# #.......)...# ######'###### #### ###ß#ß'ß### ##≈.. ##.........## #≈≈§g #...........## #≈§..##............#.. +≈g..@ß.....<......... #≈...#'............#.. #≈≈..##...........## ##≈.. ##.........## #### ####ß+ß#### ##+## You can see 2 goblins. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cleir the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 1 Dodge: Dodged || 1