Dungeon Sprint DCSS version 0.32.1 (webtiles) character file. Game seed: 7550130436893424510 6 cmii the Charlatan (level 1, -7/15 HPs) Began as a Gnoll Wanderer on Oct 29, 2024. Mangled by a gnoll sergeant ... wielding a +4 trident of freezing (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (26 turns). cmii the Charlatan (Gnoll Wanderer) Turns: 26, Time: 00:00:13 Health: -7/15 AC: 3 Str: 12 XL: 1 Next: 90% Magic: 4/4 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 8 boomerangs (quivered) Armour e - a +0 leather armour (worn) Scrolls d - a scroll of silence k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Miscellaneous b - a lightning rod (4/4) Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 2.7 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 4.6 Throwing + Level 2.7 Armour + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.9 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Alchemy + Level 2.7 Invocations + Level 6.5 Evocations + Level 2.6 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the goblin! Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Dodging skill increases to level 1! Your Stealth skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! The frilled lizard misses you. There is an open door to the Dungeon here. Things that are here: a +0 club; a goblin corpse; a hobgoblin corpse You barely miss the frilled lizard. The frilled lizard barely misses you. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You open the door. A gnoll, a gnoll sergeant, 2 jellies and a white imp come into view. The gnoll sergeant is wielding a +4 trident of freezing. The white imp shouts, "Escape, thou hateful shard-borne pimple!" The jelly quivers. The gnoll sergeant shouts! The gnoll barely misses you. The gnoll sergeant hits you from afar with a +4 trident of freezing. The gnoll sergeant freezes you. There is an open door here. You closely miss the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +4 trident of freezing! Ouch! That really hurt! You die... ∆∆∆∆∆∆∆∆∆∆ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...).....@ggJJ5+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll sergeant, 2 jellies, a gnoll and a white imp. Vanquished Creatures An endoplasm (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cmii the Gnoll Wanderer began the quest for the Orb. 0 | D | cmii set off with the following items: a +0 mace, a | lightning rod (4/4), 8 boomerangs, a scroll of silence, a | +0 leather armour, a potion of curing, a potion of heal | wounds, a potion of haste, 2 potions of magic, a potion of | berserk rage, a scroll of blinking. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 14 | D | Reached skill level 1 in Fighting 14 | D | Reached skill level 1 in Short Blades 14 | D | Reached skill level 1 in Long Blades 14 | D | Reached skill level 1 in Axes 14 | D | Reached skill level 1 in Polearms 14 | D | Reached skill level 1 in Staves 14 | D | Reached skill level 1 in Ranged Weapons 14 | D | Reached skill level 1 in Dodging 14 | D | Reached skill level 1 in Stealth 14 | D | Reached skill level 1 in Shields 14 | D | Reached skill level 1 in Unarmed Combat 24 | D | Noticed a gnoll sergeant 24 | D | Noticed a jelly 24 | D | Noticed a jelly 26 | D | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Dodging | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Maces & Flails | | 2.7 Throwing | | 4.6 Armour | | 2.7 Spellcasting | | 2.9 Conjurations | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 0.7 Invocations | | 2.7 Evocations | | 6.5 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Mace || 15 Armour: Leather armour || 7 Dodge: Dodged || 10