cmii Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 26, D:1) a +0 mace (13, 20, D:1) a quokka corpse (skeletalised by now) (15, 1, D:1) a +0 club a bat skeleton (17, 33, D:1) a quokka skeleton (17, 44, D:1) a +0 dagger (23, 9, D:1) a ball python corpse (skeletalised by now) (29, 38, D:1) a +0 leather armour (34, 18, D:1) a frilled lizard skeleton (37, 42, D:1) a hobgoblin skeleton (37, 43, D:1) a hobgoblin skeleton (53, 7, D:1) a +0 dagger (59, 42, D:1) 5 stones (59, 44, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a poisoned dart (0, 1, D:2) a +0 club (3, 6, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (3, 11, D:2) an adder corpse (skeletalised by now) (6, 6, D:2) a rat corpse (skeletalised by now) (16, 8, D:2) a +0 club a goblin skeleton (24, 14, D:2) a +0 club a stone (31, -5, D:2) an orc skeleton (32, -3, D:2) a hobgoblin corpse (34, -4, D:2) a +0 club (35, -5, D:2) a +0 flail a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (4, 1, D:3) a scroll of acquirement (5, 0, D:3) 9 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (19, 22, D:4) the +6 dagger of the Bursting Lamprey {freeze, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison.