Dungeon Crawl Stone Soup version 0.30-a0-304-gdc4b735 (webtiles) character file. Game seed: 7281661184816412872 515 code2828 the Chiller (level 7, -9/51 HPs) Began as a Black Draconian Ice Elementalist on Oct 20, 2022. Was an Initiate of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (20 damage) ... on level 8 of the Dungeon. The game lasted 00:34:45 (2604 turns). code2828 the Chiller (DrIE) Turns: 2604, Time: 00:34:45 Health: -9/51 AC: 6 Str: 11 XL: 7 Next: 0% Magic: 12/12 EV: 12 Int: 23 God: Vehumet [......] Gold: 106 SH: 0 Dex: 11 Spells: 12/13 levels left rFire x . . SeeInvis + o - +6 spear "Haucs" {freeze, rPois rN++} rCold + . . Faith . (no shield) rNeg + + . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.28/turn q - ring of the Sun {Ice SInv Stlth+} MPRegen 0.13/turn n - +6 ring of intelligence @: no status effects A: breathe lightning, AC +6, unfitting armour, electricity resistance, cold-blooded a: Breathe Lightning, Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 227 gold pieces. You spent 121 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger e - a +2 vampiric dagger o - the +6 spear "Haucs" (weapon) {freeze, rPois rN++} (You found it on level 3 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It greatly protects you from negative energy. y - the +9 dagger of Fury {vorpal, Fly rElec rN+ Dex+2} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. C - a +0 trident Armour A - a +0 kite shield Jewellery n - a +6 ring of intelligence (right hand) q - the ring of the Sun (left hand) {Ice SInv Stlth+} (You found it on level 3 of the Dungeon) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. x - a ring of protection from cold z - a ring of protection from cold Wands v - a wand of flame (12) Scrolls b - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} i - 2 scrolls of vulnerability {unknown} k - a scroll of magic mapping {unknown} l - 3 scrolls of identify {unknown} s - a scroll of butterflies {unknown} t - a scroll of brand weapon {unknown} u - 2 scrolls of blinking B - a scroll of immolation {unknown} D - a scroll of amnesia {unknown} Potions a - a potion of magic c - 2 potions of heal wounds f - 2 potions of attraction {unknown} g - a potion of invisibility {unknown} j - 2 potions of might {unknown} m - a potion of haste {unknown} p - a potion of resistance {unknown} w - 2 potions of brilliance {unknown} Skills: - Level 0.6 Fighting * Level 3.5 Polearms - Level 0.7 Throwing - Level 2.3 Dodging - Level 2.0 Stealth - Level 0.2 Unarmed Combat + Level 3.5 Spellcasting * Level 6.1 Ice Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 96% 1d15 2% 3 Ozocubu's Armour Ice 48% N/A 2% 3 Kiss of Death Conj/Necr 16% 2d6 11% 1 Slow Hex 16% N/A 11% 1 Ice Form Ice/Tmut 27% N/A 30% 4 Summon Ice Beast Ice/Summ 27% N/A 30% 4 Confusing Touch Hex 4% N/A 32% 3 Vampiric Draining Necr 4% 2d6 32% 3 Airstrike Air 2% 2d(1-17) 73% 4 Dispel Undead Necr 4% 3d7 73% 4 Summon Lightning Spire Summ/Air 4% N/A 73% 4 Alistair's Intoxication Tmut/Pois 2% N/A 97% 5 Lightning Bolt Conj/Air 2% 1d13 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 * Annotations: D:7 Maggie Innate Abilities, Weirdness & Mutations You can breathe wild blasts of lightning. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Message History The two-headed ogre shouts in stereo! Reach: o) +6 spear "Haucs" {freeze, rPois rN++} Press: ? - help, Dir - move target, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (about 21% to evade the +6 spear "Haucs") You hit the two-headed ogre. You freeze the two-headed ogre. The two-headed ogre is lightly wounded. Reach: o) +6 spear "Haucs" {freeze, rPois rN++} Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (lightly wounded, about 21% to evade the +6 spear "Haucs") You puncture the two-headed ogre! You freeze the two-headed ogre. You tail-slap the two-headed ogre. The two-headed ogre is moderately wounded. A shadow imp comes into view. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club. Reach: o) +6 spear "Haucs" {freeze, rPois rN++} Press: ? - help, Dir - move target, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, about 21% to evade the +6 spear "Haucs") You barely miss the two-headed ogre. The shadow imp shouts, "Remove thy stench, thou goatish limp-willed barnacle!" You tail-slap the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The two-headed ogre barely misses you. You feel much better. Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 71% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... #....#####..# #.#...## ##.## # ##...## #..# ##...###..# ###..##..## . ##......# ... #......##...# ##.........# #...@....## .......O...## #..........# ###.........5 ##........... ##.......... ...##...... ...# #..... You could see a two-headed ogre (poisoned) and a shadow imp. Vanquished Creatures A water moccasin (D:6) An ogre (D:6) A phantom (D:6) A hound (D:5) A jelly (D:4) An iguana (D:4) 2 orc wizards 4 adders A shadow imp (D:6) A white imp (D:7) 2 ufetubi 3 worms 5 orcs 2 endoplasms 5 giant cockroaches 5 goblins 3 hobgoblins 5 kobolds A ball python (D:4) 3 bats A frilled lizard (D:2) 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code2828 the Draconian Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 34 | D:1 | Got Jiehaso's Grimoire of Permutations 143 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/5 385 | D:2 | Found a faded altar of an unknown god. 589 | D:3 | Identified the +6 spear "Haucs" {freeze, rPois rN++} 638 | D:3 | Reached XP level 3. HP: 26/26 MP: 4/6 647 | D:3 | Identified the ring of the Sun {Ice SInv Stlth+} 838 | D:3 | Found Ithuikius's Assorted Antiques. 1334 | D:3 | Bought a silver wand for 84 gold pieces 1334 | D:3 | Bought 2 golden potions for 37 gold pieces 1403 | D:4 | Reached skill level 1 in Polearms 1453 | D:4 | Noticed a black bear 1495 | D:4 | Identified the +9 dagger of Fury {vorpal, Fly rElec rN+ | Dex+2} 1539 | D:4 | Reached skill level 5 in Ice Magic 1539 | D:4 | Reached XP level 4. HP: 33/33 MP: 7/7 1569 | D:5 | Entered Level 5 of the Dungeon 1710 | D:5 | Reached XP level 5. HP: 22/39 MP: 9/9 1919 | D:6 | Noticed a phantom 1934 | D:6 | Killed a phantom 1935 | D:6 | Reached XP level 6. HP: 43/46 MP: 10/10 1968 | D:6 | Found a staircase to the Ecumenical Temple. 1976 | D:6 | Noticed a water moccasin 1979 | Temple | Entered the Ecumenical Temple 2114 | Temple | Became a worshipper of Vehumet 2195 | D:6 | Killed a water moccasin 2212 | D:6 | Reached skill level 6 in Ice Magic 2517 | D:7 | Your scales start taking on a glossy black colour. 2517 | D:7 | Reached XP level 7. HP: 51/51 MP: 12/12 2517 | D:7 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 2534 | D:7 | Noticed Maggie 2596 | D:8 | Noticed a two-headed ogre 2604 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, chequers_decorated_corner, lemuel_flame_loot_1 D:2: layout_rooms, nicolae_ecumenical_oubliette D:3: layout_basic, serial_shops, nicolae_shop_trees D:4: layout_cave_pools, serial_column_ruins, column_ruins_square_medium, column_ruins_open_small, column_ruins_grid_1, column_ruins_open_small, column_ruins_grid_1, kennysheep_flooded_box, st_stairs_4 D:5: layout_basic, lemuel_crystal_altar, minmay_manual_moon, uniq_blork_the_orc D:6: layout_rooms, minmay_temple_entry_ruins D:7: minmay_the_grid_triangle_9x9_recursive_2 [minmay_the_grid_triangle_9x9_prize_special, minmay_the_grid_triangle_9x9_impossible_snake, minmay_the_grid_triangle_9x9_checkered, minmay_the_grid_triangle_9x9_swiss_cheese], layout_basic, minmay_misc_feat_chi, minmay_misc_feat_cross, minmay_chambers_of_fives, uniq_crazy_yiuf_cottage, uniq_maggie, uniq_menkaure D:8: layout_layer_cave, nicolae_overflow_hidden_temple, uniq_psyche Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.3 Polearms | 1 2 3 | 3.5 Ice Magic | 5 6 | 6.1 Stealth | 2 | 2.0 Spellcasting | 3 | 3.5 Fighting | | 0.6 Throwing | | 0.7 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | | || 10 Dagger | 31 | | || 31 Tailslap | 8 | 3 | 2 || 13 Spear | 23 | 60 | 4 || 87 Punch | | 1 | || 1 Throw: Dart | 9 | 6 | 1 || 16 Cast: Freeze | 24 | | || 24 Use: Potion | 1 | | 1 || 2 Scroll | 1 | | || 1 Stab: Sleeping | 1 | 2 | || 3 Armor: Skin | 22 | 17 | || 39 Dodge: Dodged | 62 | 36 | 3 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2610 | 1546 | 1064 | 259 | 235 | 9 | 290.0 | Dungeon | 2414 | 1475 | 939 | 259 | 180 | 8 | 301.8 | Temple | 195 | 70 | 125 | 0 | 55 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 860 daAuts D:4: 390 daAuts D:2: 374 daAuts D:6: 251 daAuts D:7: 211 daAuts Temple: 195 daAuts D:5: 158 daAuts D:1: 145 daAuts D:8: 23 daAuts