Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 566501152610796244 28 colig the Magician (level 3, -7/27 HPs) Began as a Djinni Hedge Wizard on Feb 21, 2024. Splashed by a jelly's acid (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1013 turns). colig the Magician (Djinni Hedge Wizard) Turns: 1013, Time: 00:01:46 Health: -7/27 AC: 2 Str: 9 XL: 3 Next: 30% Gold: 77 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of fog {unknown} h - a scroll of silence {unknown} Potions d - 2 potions of berserk rage {unknown} f - 2 potions of curing {unknown} i - a potion of lignification {unknown} Skills: + Level 1.5 Fighting - Level 2.2 Dodging - Level 1.6 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Slow Hex 56% N/A 4% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Alch/Air 14% N/A 12% 3 f - Kiss of Death Conj/Necr 56% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is severely wounded. The kobold shouts! The kobold throws a stone. The stone closely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A jelly comes into view. The magic dart hits the kobold but does no damage. The kobold is severely wounded. The jelly quivers. The magic dart hits the kobold. You kill the kobold! The magic dart hits the jelly. The jelly is lightly wounded. The magic dart hits the jelly. The jelly is lightly wounded. The magic dart hits the jelly. The jelly is lightly wounded. The magic dart hits the jelly. The jelly is moderately wounded. The jelly jiggles. Your magical contamination has completely faded away. The magic dart hits the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly barely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #####..####.###........ #.................. #.##.#####........# #)..#.#####..##..#.## #...#.##.......^..... #...#.##.##..##.##.# #...#.##.##>.......# ... .........##.####. ... .....###.@J...).. ..). ###.#####. .#.## (# .# .# .# #. . You could see a jelly. Vanquished Creatures 2 dart slugs (D:1) 3 bats (D:1) 2 endoplasms (D:1) 3 goblins A hobgoblin (D:1) 3 kobolds 2 quokkas 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | colig the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | colig set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 397 | D:1 | Reached skill level 1 in Fighting 552 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 552 | D:1 | Learned a level 1 spell: Kiss of Death 1013 | D:2 | HP: 1/27 [jelly (2)] 1013 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring, glass_columns_a D:2: cheibrodos_helix_gallery, layout_loops_cross, hellmonk_ecumenical_altar_defaced_shrine Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.2 Stealth | | 1.6 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 69 Armour: Robe || 6 Dodge: Dodged || 14