Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 8770647722548808338 134 colig the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Feb 29, 2024. Succumbed to a gnoll's curare-tipped dart ... on level 3 of the Dungeon. The game lasted 00:04:55 (2759 turns). colig the Conjurer (Demigod Conjurer) Turns: 2759, Time: 00:04:56 Health: 0/33 AC: 2 Str: 8 XL: 4 Next: 64% Magic: 1/11 EV: 12 Int: 24 God: Gold: 139 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -4), slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} g - a scroll of silence {unknown} h - a scroll of acquirement {unknown} i - a scroll of immolation k - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of might {unknown} j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.7 Conjurations + Level 1.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Olgreb's Toxic Radiance Alch 8% N/A 56% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You finish channelling your searing ray. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Found a stone staircase leading up. A gnoll comes into view. It is wielding a +0 spear and quivering curare-tipped darts. The gnoll throws a curare-tipped dart. The curare-tipped dart closely misses you. The gnoll hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. Your Alchemy skill increases to level 1! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... .............P.P..#... ...........###+####.## #####...#### #.# #...# #.# #...# ... #...# #...# ##########...# #.........@..# #.......####†#### #...............# #...#...)..g....# #.......#..#.##.##### #...................# #.......#.#<.##.###.# #..#.##.#.......##..# #..#. #.........##g## There were no monsters in sight! Vanquished Creatures 3 gnolls (D:3) 4 adders A ribbon worm (D:2) A ball python (D:1) 6 bats 10 endoplasms 2 giant cockroaches (D:2) 6 goblins 5 hobgoblins 3 jackals (D:1) 7 kobolds 2 quokkas 2 frilled lizards 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | colig the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 266 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/7 518 | D:1 | Reached skill level 4 in Conjurations 1150 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/9 1281 | D:1 | Learned a level 2 spell: Searing Ray 2112 | D:2 | Reached XP level 4. HP: 33/33 MP: 9/11 2117 | D:2 | Learned a level 4 spell: Fulminant Prism 2608 | D:3 | Found Coulyzim's Weapon Emporium. 2608 | D:3 | Noticed a +0 demon blade 2608 | D:3 | Noticed a +0 giant spiked club 2756 | D:3 | Reached skill level 1 in Alchemy 2758 | D:3 | HP: 1/33 [poisoned by a gnoll (curare-tipped dart)] 2759 | D:3 | Succumbed to a gnoll's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_blasted, grunt_ministairs_11 D:3: layout_loops_cross, serial_shops, nicolae_shop_mannequins, hangedman_decor_points, minivault_27, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.2 Conjurations | 4 | 4.7 Alchemy | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | || 14 Cast: Magic Dart | 91 | 34 || 125 Searing Ray | | 1 || 1 Armour: Robe | 29 | 2 || 31 Dodge: Dodged | 39 | 4 || 43